A Quote by Emmett Shear

The Twitch community loves watching video games, chatting, and broadcasting. The average viewer watches over an hour and a half of video each day. Over two-thirds of our logged-in users chat each day.
Over half of the traffic that flows over our networks is coming from video. As you think about a business that is going to be video centric and video focused, you want to have scale on the video programming side to be able to take advantage of this.
I think video games are going to completely take over storytelling in our society. Video games are not a fad.
By investing in diverse asset types from SD video to HD video to 4K video, we can satisfy the video needs of a wide array of users.
I'm a huge 'Call of Duty' fan, 'Minecraft' and all those kinds of video games. I'm constantly playing video games every day.
My real experience with video games was watching other people play. That's why a lot of my work isn't really about playing. It's about watching video games.
I'm part of that original generation that came up playing video games, that pumped a lot of our allowance into video games. We financed the rise of video games. I started playing them in the Straw Hat Pizza Palace at the Carriage Square Mall in Oxnard, CA.
A lot of new stuff just isn't having the same impact as it used to when people would wait for a specific DVD or video to come out and then watch it over and over and over. Now, it's a two-minute clip online and forgotten the next day.
My creative process is a bit manic at times, to be honest. I wake up Monday and Thursday stressed because I don't have a video. I usually - with the exception of maybe a handful of videos - wake up, write the video, shoot the video, edit the video, release the video all in the same day.
The first video I shot for "A Zip and a Double Cup"â€"I have two versions, a remix video and a the originalâ€"because I wasn’t really trying to do anything. I just came home and got kind of high and shot a video in the parking lot. I just shot the video how I wanted to do it and posted it online and the next day it went crazy.
You want to play video games twenty-four hours a day?" "Or watch. I just want to not be me. Whether it's sleeping or playing video games or riding my bike or studying. Giving my brain up. That's what's important.
Growing up, I played every sport I could play, so I didn't have much time, but when I wasn't playing sports, I was definitely playing video games. But my mom used to tell me that I could only play video games for two hours a day and then they would turn off the Internet so I couldn't play online.
While girls average a healthy five hours a week on video games, boys average 13. The problem? The brain chemistry of video games stimulates feel-good dopamine that builds motivation to win in a fantasy while starving the parts of the brain focused on real-world motivation.
I think the reason why video games are more popular as entertainment in difficult economies is that the cost per hour of video games is lower than any other form of entertainment.
The video game culture was an important thing to keep alive in the film because we're in a new era right now. The idea that kids can play video games like Grand Theft Auto or any video game is amazing. The video games are one step before a whole other virtual universe.
Every age has its storytelling form, and video gaming is a huge part of our culture. You can ignore or embrace video games and imbue them with the best artistic quality. People are enthralled with video games in the same way as other people love the cinema or theatre.
I'm a huge video gamer, sometimes a little too much. I'll shut myself in my room just so I can play video games all day and I end up neglecting my friends.
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