A Quote by Enid Bagnold

if death becomes cheap it is the watcher, not the dying, who is poisoned. — © Enid Bagnold
if death becomes cheap it is the watcher, not the dying, who is poisoned.
When one existentially awakens from within, the relation of birth-and-death is not seen as a sequential change from the former to the latter. Rather, living as it is, is no more than dying, and at the same time there is no living separate from dying. This means that life itself is death and death itself is life. That is, we do not shift sequentially from birth to death, but undergo living-dying in each and every moment.
I have seen and drawn dying, poisoned worlds. I published a book of drawings called 'Death of Wood' about one such world, on the border between the Federal Republic of Germany and what was then still the German Democratic Republic.
But we are not interested in death at all: rather, we escape the facts, we are continuously escaping the facts. Death is there, and every moment we are dying. Death is not something far away, it is here and now: we are dying. But while we are dying we go on being concerned about life. This concern with life, this over concern with life, is just an escape, just a fear. Death is there, deep inside - growing.
If you have only one passion in life - football - and you pursue it to the exclusion of everything else, it becomes very dangerous. When you stop doing this activity it is as though you are dying. The death of that activity is a death in itself.
Dying before dying has two important consequences: It liberates the individual from the fear of death and influences the actual experience of dying at the time of biological demise.
As deaths have accumulated I have begun to think of life and death as a set of balance scales. When one is young, the scale is heavily tipped toward the living. With the first death, the first consciousness of death, the counter scale begins to fall. Death by death, the scales shift weight until what was unthinkable becomes merely a matter of gravity and the fall into death becomes an easy step.
FIRST WATCHER Why do people die? SECOND WATCHER Perhaps because they don't dream enough.
There is no single best kind of death. A good death is one that is "appropriate" for that person. It is a death in which the hand of the way of dying slips easily into the glove of the act itself. It is in character, ego-syntonic. It, the death, fits the person. It is a death that one might choose if it were realistically possible for one to choose one's own death.
I think actual death will be a lot easier than dying on stage. Cause - you know - if you do [actual death] right, you can go looking good. Maybe with a little quip [like]: 'I loved everybody.' But dying on stage...Oh, God!
To our real, naked selves there is not a thing on earth or in heaven worth dying for. It is only when we see ourselves as actors in a staged (and therefore unreal) performance that death loses its frightfulness and finality and becomes an act of make-believe and a theatrical gesture. It is one of the main tasks of a real leader to mask the grim reality of dying and killing by evoking in his followers the illusion that they are participating in a grandiose spectacle, a solemn or lighthearted dramatic performance.
I do not prize the word cheap. It is not a word of inspiration. It is the badge of poverty, the signal of distress. Cheap merchandise means cheap men and cheap men mean a cheap country.
We are all connected. When one arm or foot is poisoned, the whole body becomes infected.
Praise, like gold and diamonds, owes its value only to its scarcity. It becomes cheap as it becomes vulgar, and will no longer raise expectation or animate enterprise.
We are dying of preconceptions, outworn rules, decaying flags, venomous religions, and sentimentalities. We need a new world. We've wrenched up all the old roots. The old men have no roots. They don't know it. They just go on talking and flailing away and falling down on the young with their tons of dead weight and their power. For the power is still there, in their life-in-death. But the roots are dead, and the land is poisoned for miles around them.
I was really careful in making monsters faint rather than die. I think that young people playing games have an abnormal concept about dying. They start to lose and say, ‘I’m dying.’ It’s not right for kids to think about a concept of death that way. They need to treat death with more respect.
Since we all know that death is inevitable, I don't really see the difference between dying now and dying a decade later. So if I'm threatened with assassination, I welcome it!
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