A Quote by Eric Holmes

There's a ton of potential to do something absolutely loopy with a world that you create and characters that you are literally surgically constructing. — © Eric Holmes
There's a ton of potential to do something absolutely loopy with a world that you create and characters that you are literally surgically constructing.
It's the polar opposite of most people, but I absolutely hate carrying a ton of stuff onto a plane. I check in all my luggage and literally go through security with nothing other than my coat, in which I have my iPhone and iPad.
When we make films - even 2D films - you're always trying to create this illusion of 3D, anyway. You're trying to create a believable world with characters walking, in and out of the perspective, to create the illusion that there's a world. The desire and drive to create this illusion of three-dimensional space is something that is true about every kind of film because you want the audience to really be experiencing it, first hand. It's a natural extension of the storytelling and the process of filmmaking.
Speed is absolutely key to creativity. The more time it takes to create something, the less likely you are to create something.
Mysteries always have the potential for interesting connections between the elements. I'm also most interested in the relationship between the characters. As in 'Masterpiece,' I'm trying to create characters who not only are solving a mystery but are solving the riddle of their own personal relationships.
Everything can inspire me. I know that sounds like a cop-out answer, but I find inspiration in literally just about everything. As an actor, I have to watch people and observe their behaviors - this is how I create characters. My daily surroundings feed my work, whether it's something I'm working on right now or it's something down the road. Music, art, landscape - these are all things I draw inspiration from.
We're all essentially surgically connected to our smartphones, and we're still in the early stages of realizing their medical potential. But they should be a real threat to the medical profession.
My impulse is to create an aesthetic that's about a humanistic approach to a world and trying to create compassion for all the characters.
I would absolutely love to do something with Viola Davis or Meryl Streep. I just think both of those women fall so deep into their characters that you are no longer looking at the actresses, you are looking at the characters they embraced.
There are a few pretty fundamental differences. In voice acting, if you are doing game recording, for the most part you are going to be by yourself in a studio. With game voice acting you are constructing everything for yourself pretty much. You're thinking about what the other characters could be doing, trying to imagine the scene, you're constructing the entire environment for yourself.
To develop your own voice, you have to keep writing a ton, and this is something where I think Twitter is helpful. I use it to write a ton of jokes. You have to write a ton of bad stuff before you know what you're good at. And that's what some people I think have trouble with, the thought of getting past the bad stuff.
You think there's a rule book, in a way, until you realize there's absolutely no rule book, and you can use a red carpet to express something about yourself. There are so many wonderful designers in the world, and they create such wonderful things. Why go with something uninteresting?
We basically built a pricing model that surgically identified what people wanted to pay us for and what they didn't want to pay us for. One of the things we figured out early on was that we could create value for people by creating a product that allowed them to design something that they couldn't design without us.
Invention consists in avoiding the constructing of useless contraptions and in constructing the useful combinations which are in infinite minority.
What is their potential for evil; what is their potential for wickedness? That's the only time that those characters become interesting to watch.
I took a shot and tried to create something world changing and it didn't work out. I gave it everything I had, literally, and now I'm just trying to manage day by day and it's been challenging but my wife and my kids are healthy, and I'm OK.
I think I understand why most actors and actresses are insane, because having to go through an emotional roller coaster as your job every day of your life would make somebody absolutely loopy.
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