A Quote by Ernest Cline

Personally, I'm kind of swirling in this hurricane of virtual reality because of 'Ready Player One.' — © Ernest Cline
Personally, I'm kind of swirling in this hurricane of virtual reality because of 'Ready Player One.'
The park achieved a kind of reality. Like these virtual reality games the children are playing with. I told them we were doing this 40 years ago! Disneyland is virtual reality.
If you're having a very high-adrenaline, high-movement experience in virtual reality, and then all of a sudden you're back in your office, that disconnect is pretty notable. Whereas if you're using it for virtual reality teleconferencing... there's really no kind of impact moving back and forth between the real and the virtual world.
Virtual reality is a denial of reality. We need to be open to the powers of imagination, which brings something useful to reality. Virtual reality can imprison people.
What's really astounding to me is a lot of the guys at Oculus VR and other companies who were creating VR tell me that 'Ready Player One' is one of their primary inspirations in getting into virtual reality.
The simulator is the stage in-between television and virtual reality, a moment, a phase. The simulator is a moment that leads to cyberspace, that is to say, to the process because of which we now have two bottles instead of one. I might not see this virtual bottle, but I can feel it. It is settled within reality. This explains why the word virtual reality is more important than the word cyberspace, which is more poetic.
'Ready Player One' has it all - nostalgia, trivia, adventure, romance, heart, and, dare I say it, some very fascinating social commentary. The novel follows Wade Watts through the virtual reality world, the OASIS, and on a quest to uncover and unlock the secrets buried deep inside.
Some people prefer to see the game in the television than to go to the stadium. With virtual reality this will go to be worse, but at the end the "real" reality will win, because a virtual meal is not the same thing as a real one!
Virtual reality started for me in sort of an unusual place. It was the 1970s. I got into the field very young: I was seven years old. And the tool that I used to access virtual reality was the Evel Knievel stunt cycle.
To someone like Zurbaran, who paints still lifes, lemons and pears are the objects of art. But to the electronics engineer who works on the technologies of virtual reality, the whole reality has become the object of art, with a possibility to substitute the virtual with the real.
And one of the things I want to say, Wolf, is we're 100 days from hurricane season, and we've got to start focusing on what we're going to do to make ourselves ready for the next hurricane.
At its very core, virtual reality is about being freed from the limitations of actual reality. Carrying your virtual reality with you, and being able to jump into it whenever and wherever you want, qualitatively changes the experience for the better. Experiencing mobile VR is like when you first tried a decent desktop VR experience.
These new technologies try to make virtual reality more powerful than actual reality, which is the true accident. The day when virtual reality becomes more powerful than reality will be the day of the big accident. Mankind never experienced such an extraordinary accident.
Steven Spielberg making a Ready Player One movie is going to change the course of human history as pertains to how quickly virtual reality is adopted. He's going to shows the whole world the potential of VR, which is one of the reasons I think he's doing it. Once you have to compose for 360 degrees, and a movie is different every time you watch it depending on where you choose to look, it's like the dawn of a new era.
By 2010 computers will disappear. They'll be so small, they'll be embedded in our clothing, in our environment. Images will be written directly to our retina, providing full-immersion virtual reality, augmented real reality. We'll be interacting with virtual personalities.
If I could be any avatar and go into a social virtual space, I think I would try to be my avatar from 'Ready Player One' 'cause why not? He's already got the windy hair.
Photography is a kind of virtual reality, and it helps if you can create the illusion of being in an interesting world.
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