A Quote by Erwin Blumenfeld

Day and night I try, in my studio with its six two-thousand watt suns, balancing between the extremes of the impossible, to shake loose the real from the unreal, to give visions body, to penetrate into unknown transparencies.
All that you are attached to, all that you love, all that you know, someday will be gone. Knowing this, and that the world is your mind which you create, play in, and suffer from, is known as discrimination. Discriminate between the Real and the Unreal, the known is unreal and will come and go so stay with the Unknown, the Unchanging, the Truth.
Frankly, I fail to see how going for a six-month, thousand-mile walk through deserts and mountains can be judged less real than spending six months working eight hours a day, five days a week, in order to earn enough money to be able to come back to a comfortable home in the evening and sit in front of a TV screen and watch the two-dimensional image of some guy talking about a book he has written on a six-month, thousand-mile walk through deserts and mountains.
Any sport that lasts six minutes, that's it, you can just imagine how intense it is, only six minutes long.If you try something, if you try a move, if you take a single leg takedown and it doesn't work, you don't give up. You don't give up; you will succeed. I think it's very parallel with the stuff that you have to do in the real world.
In the studio, my brother and I have always used a lot of Marshall amps. We like to keep it pretty basic. We just use a couple of cabinets each - sometimes just one, if we think that's enough. We mainly go for 100-watt and 50-watt heads.
We shake with joy, we shake with grief. What a time they have, these two housed as they are in the same body.
In space there are countless constellations, suns and planets; we see only the suns because they give light; the planets remain invisible, for they are small and dark. There are also numberless earths circling around their suns.
When you do a movie in the studio system, there's a committee. A committee of six or seven people you answer to. There's two or three producers, a studio executive and one or two people above that studio executive.
A word of advice: If you get the choice between the upper and lower bunks in a cell, choose the lower. Prisons do not turn off their lights at night, and I spent a sleepless night, without a mattress, with a five-hundred-watt bulb shining directly into my eyes.
I spent two years day and night in that studio trying to learn what the hell was going on.
Magic lies in between things, between the day and the night, between yellow and blue, between any two things.
I try to believe in as many as six impossible things before breakfast. Count them, Alice. One, there are drinks that make you shrink. Two, there are foods that make you grow. Three, animals can talk. Four, cats can disappear. Five, there is a place called Underland. Six, I can slay the Jabberwocky.
The man I marvel at is the one that's in there day after day, and night after night and still puts the figures on the board. I'm talking about Pete Rose, Stan Musial, the real stars. Believe me, especially the way we travel today, flying all night with a game the next night and then the next afternoon, if you can play one-hundred and sixty-two games, you're a man.
We train six days a week, and each day includes some type of running or strength workout. It's all about getting functionally stronger in the positions that matter for racing, which means balancing the strength between my quads and hamstrings.
The mystery of the evening-star brilliant in silence and distance between the downward-surging plunge of the sun and the vast, hollow seething of inpouring night. The magnificence of the watchful morning-star, that watches between the night and the day, the gleaming clue to the two opposites.
You know, Tupac would go into the studio and make like six or seven songs in one day. That's how he operated. He was real quick with his pen.
How many words a day do I write? Between six and seven thousand. And how many hours does that take? Three on a good day, as high as thirteen on a bad one
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