A Quote by Ferdinand Porsche

Good design should be honest. — © Ferdinand Porsche
Good design should be honest.
Good design is innovative 2. Good design makes a product useful 3. Good design is aesthetic 4. Good design makes a product understandable 5. Good design is unobtrusive 6. Good design is honest 7. Good design is long-lasting 8. Good design is thorough, down to the last detail 9. Good design is environmentally friendly 10. Good design is as little design as possible
Good design is innovative Gives a product utility Is aesthetic Makes a product easy to understand Is unobtrusive Is honest Is long-lived Is consistent down to the smallest detail Protects the environment Good design is as little design as possible.
If you think good design is expensive, you should look at the cost of bad design.
Good design is honest.
Design cannot be heard or read, it must be seen. Design is the structural link between the customers and the product. Content must be brought to the surface. And when a design is completed, it should seem natural and obvious. It should look like it is always been this way. And it should last.
The last 10% of game design is really what separates the good games from the great games. It's what I call the clean-up phase of game design. Here's where you make sure all the elements look great. The game should look good, feel good, sound good, play good.
Good design allows things to operate more efficiently, smoothly, and comfortably for the user. That's the real source of advantage. Businesses have started to understand this, so good design will become the price of entry. ... Customers appreciate good design. While they can't necessarily point out what specifically makes it good, they know it feels better. There's a visceral connection. They are willing to pay for it, if you give them a great experience.
A child, from the time he can think, should think about all he sees, should suffer for all who cannot live with honesty, should work so that all men can be honest, and should be honest himself.
Many, many times I find that whatever is looking good on the screen doesn't always look or feel good on the body. So who do we design for - do we design for the screen, or do we design for women?
I'm interested in technology for the masses. Good tech design should not just be for enthusiasts but for the general public. It should be something that touches everyone.
Graphic designers should be literate in graphic design history. Being able to design well is not always enough. Knowing the roots of design is necessary to avoid reinvention, no less inadvertent plagiarism.
Johnny Miller is a very honest guy. That may have been to his detriment sometimes. On television, he's too honest. We talk about it a lot. Do you really need to be that honest? You know what I mean? But he's a good man. He's a good family man. He's got good values, and we're delighted to have him as our honoree.
Good design for the home should be universal. A house should be like old shoes, comfortable, like a good friend... The Japanese aesthetic is important to me. Very organic. They have a sense of the weight of the thing: very balanced.
Above all, John Galliano menswear is all about good design. And men have been short-changed by good design for too long.
Good design to me is both appearance and functionality together. It's the experience that makes it good design.
We don't have a good language to talk about this kind of thing. In most people's vocabularies, design means veneer... But to me, nothing could be further from the meaning of design. Design is the fundamental soul of a man-made creation.
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