A Quote by Frankie Ballard

That's what music-making is: a dialogue. — © Frankie Ballard
That's what music-making is: a dialogue.
I always shoot my movies with score as certainly part of the dialogue. Music is dialogue. People don't think about it that way, but music is actually dialogue. And sometimes music is the final, finished, additional dialogue. Music can be one of the final characters in the film.
I'm making music for people to have fun and party to. I'm also making real music as well. I'm making a lot of pop stuff. I'm definitely just making music for the consumer and the listeners. So shout out to all my fans.
That part, that internal dialogue that has a lot of ups and downs and darks and lights and stuff - that, I think, is where music comes from. I think the face that you put on when you're talking to people and making small talk, I don't think that's where music comes from.
You're not just making music for your personal use no more, just making music for your homies around you; you're making music for people around the world. Kids in Alaska - like, you're making music for everybody. When I make music, I just think on a larger scale.
I'm from Louisiana, and that's where I got my start, in Cajun music. There's a huge music scene down there centered around our culture. Those are people that are not making music for a living. They are making music for the fun of it. And I think that's the best way I could have been introduced to music.
I wasn't making music for the sake of music but rather making music in the context of other music. At the same time, it doesn't mean I'm not going to try and do that some day.
The dialogue is out there, the veil has been lifted. We all know that there's a ways to go. We're still fighting uphill battles, and you just have to hone in on making change, one dialogue at a time, one course of action at a time.
This constitution recognises the need for social dialogue involving labour and management; it involves trade unions in the decision-making process; it has a social vision founded on social dialogue.
I think everybody don't know what color I am. It's like, "He's not black enough. He's not white enough. He's got a Latin last name but he doesn't have - he doesn't speak Spanish. Who are we selling this to? Are you making urban music? Are you making pop music? What kind of music are you making?"
With dialogue, people say a lot of things they don't mean. I like dialogue when it's used in a way when the body language says the complete opposite. But I love great dialogue... I think expositional dialogue is quite crass and not like real life.
When I see people making 'abstract' painting, I think it's just a dialogue and a dialogue isn't enough. That is to say, there is you painting and this canvas. I think there has to be a third thing; it has to be a trialogue.
I wouldn't have known when I was a teenager that when I was coming up to being a sixty-year-old woman that I'd be making music, I'd be recording music, talking about music, and incorporating my views on the world into the music-making. So it's a very rarefied place to be, and I'm very grateful for that.
There are musicians who want to make a living making music. There are listeners who want to listen to music. Complicating this relationship is a whole bunch of history: some of the music I want to listen to was made a while ago in a different economy. Some of the models of making a living making music are no longer valid but persist.
For me, the making of exhibitions has always had to do with dialogue: a concentrated, in-depth, focused dialogue with artists, who keep teaching me that exhibitions should always invent new rules for the game.
As the voices beneath the music are talking, you find that the music is just as important as what they're saying. The traditional thing is to lower the music so you can hear the dialogue. We just couldn't do that for that song.
I have kind of an intuitive feeling as a composer as to what would be appropriate for those groups and how to feature certain paths in a certain way, whether there was dialogue in a scene, or whether there was no dialogue and music was telling the story at that point.
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