If I buy a game on Steam and I'm running it on Windows, I can go to one of the Steam machines and already have the game. So you benefit as a developer; you benefit as a consumer in having the PC experience extended in the living room.
Steam is not really leading the PC in any creative way, but it certainly has proved that the PC is a viable commercial platform by having a product that is amazingly easy to use for the end user, to the point where it's easier to buy a game on Steam than it is to pirate it.
Do you remember the first three years of Steam? People absolutely hated that Valve forced you to launch their game through what some people called a virus at the time, which was the Steam client. But Steam led the digital distribution revolution: it was the first across all platforms.
I feel happy with myself when I go to the steam room and steam my face. But truth be told, my ultimate beauty indulgence is lip balm - I can't go an hour without lip balm.
The PC is successful because we're all benefiting from the competition with each other. If Twitter comes along, our games benefit. If Nvidia makes better graphics technology, all the games are going to shine. If we come out with a better game, people are going to buy more PCs.
A store is just a collection of content. The Steam store is this very safe, boring entertainment experience. Nobody says, 'I'm going to play the Steam store now.'
But the truth is the meritocracy is a lie. Those born into wealth and privilege will always be able to game the system for their own benefit and their children's own benefit.
I have had the good fortune to experience both the limelight and the traffic light as a musician. I did my first recording on my own and it was available at concerts. The second to seventh were released on small and then large labels. My eighth to 14th were done under my own steam once again, but with the benefit of the Internet.
Always consider giving someone the benefit of the doubt. Until he establishes that this is a game... And if it's a game, then you need to win.
All experiments that are related to the games when you have humans versus machines in the games - whether it's chess or "Go" or any other game - machines will prevail not because they can solve the game. Chess is mathematically unsolvable. But at the end of the day, the machine doesn't have to solve the game. The machine has to win the game. And to win the game, it just has to make fewer mistakes than humans. Which is not that difficult since humans are humans and vulnerable, and we don't have the same steady hand as the computer.
Jabs are the lightweight pieces of content that benefit your customers by making them laugh, snicker, ponder, play a game, feel appreciated, or escape; right hooks are calls to action that benefit your businesses.
When steam first began to pump and wheels go round at so many revolutions per minute, what are called business habits were intended to make the life of man run in harmony with the steam engine, and his movement rival the train in punctuality.
I don't understand shopping, it doesn't make any sense to me. As guys, we decide we want something and then we go out and buy it. Women go to the store having no idea what they're going to buy, or what they're even doing, it's like a whole different sport. It's like going to a football game to maybe watch a game. I don't get it.
That's what I've always been about is trying to shine a light on the game of golf and not push people away, with developing the one-length irons, having a new way of swinging the golf club and doing all these different things that look weird, but have been a massive benefit to the game, that's what I'm about.
Brands were a by-product of having great products and communicating them well to people. Power stations that generate a lot of electricity probably have a lot of steam coming out of the chimneys. That doesn't mean to say that the engineers stand around working out how to make more steam.
I guess the two things I was most interested in were telescopes and steam engines. My father was an engineer on a threshing rig steam engine and I loved the machinery.
If you're a thorough professional, and they won't let you do a professional job, nobody's going to benefit from it. The people who produce it won't benefit. The people who buy it won't benefit from it. They're going to get a half-assed product.