A Quote by Gene Wolfe

I get a lot of people complaining about my ambiguity, often in cases which there is nothing ambigous at all. As far as I can see, people read it when they were half stoned and listening to the TV. Then they come back and say gee, it's impossible to figure out what's going on in a story.
It's not often that I read about actors that I'm going to be meeting. I get to read articles about actors who were going to come in, so I get to see someone and say, "Oh, I read that I was going to see you. It's very nice to see you."
I am drawn to people that are not going to shy away from the very dark, scary stuff of the human condition and in a lot of cases people need alcohol or drugs to create poetry and poetic pose that can take you so far out there where you are still able to recognize yourself and then to bring you back home where you're not the same person you were when you left.
I don't know what I'm painted as. I can be happy as hell and then someone says something and I feel different. People are going to say whatever they want to say to... get people to read their story. I just ask people to write the whole, complete story.
You do get a lot of people complaining if you don't do songs they have come to expect. I have to be careful about fulfilling that side of things and keeping it fresh for other people who have come to see the show.
It took me a while to figure it out, but to have a real hit on Broadway, you have to get the respected Broadway people to like it. But then the production also has to appeal to the most middle-class people who know nothing about Broadway and who come to see it later.
One of the things that's funniest about the entertainment industry and comedy is that people go 'Oh, you're great, but I don't know what to do with you.' The great thing about the Internet is that nobody has to figure out what to do with you. You can figure out what to do with you, and you can say, 'I made this thing, and I'm going to put it out, and now if people want to come see me and buy things from me they can.'
With TV, you just have to finish the days and get the episodes out. And it's always going to be an impossible schedule. That's the funny thing with TV that not a lot of people realize.
Often you see people who move there and then, once they have arrived, the ball moves here after which they also come here, but then the ball goes there again. I say: just stay where you are, then you are in any case at the right place half of the time.
I don't watch myself on TV, I don't read the news clippings about me, so when people come up and say, 'What about that story last week?' I go, 'I didn't even know there was.'
In my opinion, visual effects are great when it compliments a good story, and action is great when it compliments a good story, but just to have them for the sake of having them, it gets a little boring, especially if you're talking a TV series. At least with a movie that's an hour and a half to two hours, you see it and you're impressed, and then you're out. With a series, if it's only that, week after week after week, there's nothing there to bring you back. You have to get invested in the characters and care about them and want to follow them.
I get most of my reviews through e-mail, and then I go and read it and go on message boards to check it out. I want to see what's out there and to better estimate my position. I'm definitely happy that a lot of people are voting positively for Postal - especially the hundreds and hundreds who actually saw it. Still, there are a lot of people who didn't see it who are giving me only one point out of 10 because they hate me, and it has nothing to do with the movie.
The thing about games is, players often say they don't care about story, but then if you took the story out, what would their reaction be? If no one cared about story, we'd all still be playing Pac-Man. There's nothing wrong with Pac-Man, but the point is, there's a genre of games in which you want to become part of that world.
I appreciate the few people who say nice things about me and say, 'Gee, you were right about this,' or, 'You were right about that.' But frankly, I spend my time looking ahead. I've got 23 grandkids, and I'm concerned about what their world is going to be like.
One thing I've learned in my career is that you don't have to answer people right away. I've learned how to say, "Can I get back to you about that?" Now I've given myself time to really assess what you asked me to do or what the situation is, think about it, then come up with a plan. Then by doing that, when I come back to you, it's not what I say it's how I say it.
The reader is going to imprint on the characters he sees first. He is going to expect to see these people often, to have them figure largely into the story, possibly to care about them. Usually, this will be the protagonist.
A lot of actors say you can't do both because people won't pay to see you in movies when they get you for free on TV. So far it hasn't hurt me.
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