A Quote by George Packer

The information age has made Thiel rich, but it has also been a disappointment to him. It hasn't created enough jobs, and it hasn't produced revolutionary improvements in manufacturing and productivity. The creation of virtual worlds turns out to be no substitute for advances in the physical world.
One of the wonderful things about the information highway is that virtual equity is far easier to achieve than real-world equity...We are all created equal in the virtual world and we can use this equality to help address some of the sociological problems that society has yet to solve in the physical world.
Commentators frequently blame MMORPGs for an increasing sense of isolation modern life. But virtual worlds are less a cause of that isolation than a response to it. Virtual worlds give back what has been scooped out of modern life. The virtual world is in important ways more authentically human than the real world. It gives us back community, a feeling of competence, and a sense of being an important person whom people depend on.
The Internet and virtual reality make it easier for people to stay rooted in their communities and work for companies headquartered elsewhere. The Internet has also created countless small businesses, triggering the creation of hundreds of thousands of new jobs.
The life and soul of science is its practical application, and just as the great advances in mathematics have been made through the desire of discovering the solution of problems which were of a highly practical kind in mathematical science, so in physical science many of the greatest advances that have been made from the beginning of the world to the present time have been made in the earnest desire to turn the knowledge of the properties of matter to some purpose useful to mankind.
In a changing world, some jobs disappear and new ones are created. That's how it has been for hundreds of years. When jobs disappear, the vast majority is not because of global trade, but because of technical advances, robotization and so on. So, we - and in particular, EU member states - have to invest more in training and education so that people will have new opportunities if their jobs are cut. The EU can also better utilize its investment and social funds to protect its citizens from swift changes.
Mark Zuckerberg has never really had pressure put on him. He's an engineer, and he's created this perfect system that is Facebook, and he's always been concerned about the internal beauty and logic of this creation that he's created. I don't think that the human implications of what he's created have often been apparent to him.
I don't think we should have less information in the world. The information age has yielded great advances in medicine, agriculture, transportation and many other fields. But the problem is twofold. One, we are assaulted with more information than any one of us can handle. Two, beyond the overload, too much information often leads to bad decisions.
Cultivation is at least one of the greatest natural improvements ever made by human invention. It has given to created earth a tenfold value. But the landed monopoly that began with it has produced the greatest evil. It has dispossessed more than half the inhabitants of every nation of their natural inheritance, without providing for them, as ought to have been done, an indemnification for that loss, and has thereby created a species of poverty and wretchedness that did not exist before.
Technology has been advancing so fast that the number of jobs globally in manufacturing is declining. There is no way that Trump can bring significant numbers of manufacturing jobs back to the U.S.
We'll be aggressive on trade because we know that deals that have been made historically have resulted in the great loss of manufacturing jobs, a great amount of closed manufacturing businesses. We don't want that to continue.
To enable our vast offering of user-created play, Roblox offers a virtual construction and game-development platform where everyone has the power to make anything from avatar clothing and 3D models to virtual worlds and hardcore games.
Labor-rich manufacturing doesn't exist anymore. Manufacturing jobs are white-collar, Silicon Valley programmers or highly-skilled technicians. They are not going to employ lots of people.
I remember very clearly at the first budget review having a pretty direct conversation with the head of manufacturing... We began to get huge improvements in productivity and responsiveness. I got a chance to see that firsthand.
Manufacturing productivity is greatly determined by the design of jobs and how workers are rewarded.
There is no one who's gonna be sitting on that stage who has the record of job creation I have. There's one in particular who's created jobs all around the world. While he was the governor of Massachusetts he didn't create many jobs.
Until now in world's history, whenever we've had a dark age, its been temporary and local. And other parts of the world have been doing fine. And eventually, they help you get out of the dark age. We are now facing a possible dark age which is going to be world-wide and permanent! That's not fun. That's a different thing. But once we have established many worlds, we can do whatever we want as long as we do it one world at a time.
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