A Quote by George R. R. Martin

I love fantasy. I grew up reading fantasy. But, I wanted to put a somewhat different spin on it. The whole trope of absolute good versus absolute evil, which was wonderful in the hands of J.R. Tolkien, became cliche and rote in the hands of the many Tolkien imitators that followed.
Most fantasy is incredibly derivative of Tolkien, so when you read a lot of fantasy, it's really just elves and gnomes, and it all goes back to Tolkien.
Wizards was my homage to Tolkien in the American idiom. I had read Tolkien, understood Tolkien, and wanted to do a sort of fantasy for American kids, and that was Wizards.
I didn't want to write a pure fantasy novel, though I love those and grew up on J. R. R. Tolkien and Ursula LeGuin.
Fantasy films tend to skew towards what Tolkien fantasy was, which is that the humans, the Hobbits, and the cute creatures are the good guys, and everything that's ugly are the bad guys.
Fantasy films tend to skew towards what Tolkien fantasy was, which is that the humans, the Hobbits and the cute creatures are the good guys, and everything that's ugly are the bad guys.
The Seventies were an interesting time to be a reader or writer of fantasy. Tolkien was the great master. Lin Carter was resurrecting wonders of British and American fantasy from the early twentieth century in his Ballantine Adult Fantasy Series.
I think the tendency to over-explain and over describe is one of the most common failings in fantasy. It's an unfortunate piece of Tolkien's legacy. Don't get me wrong, Tolkien was a great worldbuilder, but he got a little caught up describing his world at times, at the expense of the overall story.
As a child I was really into fantasy books with elves and goblins and swords, and I went through a phase for a few years when I was reading endless series. But in the end I became totally fed-up with all these sub-Tolkien rip-offs because they all end up doing the same old things and there's no rigour to it.
I was also a science fiction and fantasy fan, growing up, in games and books and movies. I love Tolkien and I love Dungeons & Dragons, so the opportunity to have a fantasy-based RTS, or real time strategy game, at that time, seemed cool. I started playing it, and the early games were simple, but fun and they had these great heroes.
I'm a huge fan of Tolkien. I read those books when I was in junior high school and high school, and they had a profound effect on me. I'd read other fantasy before, but none of them that I loved like Tolkien.
Tolkien is considered the grandfather of fantasy and, for me, I consider myself the grandson, with Terry Brooks as the kind of crazy uncle of fantasy, being the one who brought me into it.
Building on the work of George Macdonald, William Morris and Edward Plunkett, what became known as high fantasy was more or less invented by J. R. R. Tolkien.
I love fantasy. I grew up reading fantasy.
The Tolkien estate owns the writings of Professor Tolkien. 'The Hobbit' and 'The Lord of the Rings' were sold by Professor Tolkien in the late '60s, the film rights.
The success that the Tolkien books had redefined modern fantasy.
When Peter Jackson did The Lord of the Rings trilogy with Fellowship of the Ring, not everyone had read Tolkien, and yet somehow with that scope and the spectacle of that fantasy, people were willing to give it a shot. And when they watched the first one, the characters drew them in and they started understanding the story. And then, all of a sudden, they were The Lord of the Rings fans, even if they never read Tolkien.
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