A Quote by George R. R. Martin

My characters who come back from death are worse for wear. In some ways, they're not even the same characters anymore. The body may be moving, but some aspect of the spirit is changed or transformed, and they've lost something.
I take all my characters very seriously - the main, secondary, and supporting characters. Even if they only appear once, they still need to have their own life. Some characters are absent literally but at the same time very, very present.
Unlike novel characters, comic book characters last an eternity. When a character is changed beyond recognition, there's no longer the merchandising aspect.
You love all your characters, even the ridiculous ones. You have to on some level; they're your weird creations in some kind of way. I don't even know how you approach the process of conceiving the characters if in a sense you hated them. It's just absurd.
All my characters exist in risk, in the places we are either too afraid to go to, or have enough privilege not to have to, but whatever the reason, these characters I fashion go before us and come back transformed for us. For me, at least.
You are going to love some of your characters because they are you or some facet of you, and you are going to hate some of your characters for the same reason.
The secret at the heart of 'The Memory Keeper's Daughter' is something everybody, except for some of the characters, knows in Chapter 1. Some of the narrative tension comes from that distance between what the readers know and what the characters know.
I'm not sure if we're going to or not because what happens is I'd always love to see certain characters back, there's so many. Some of it has to do with, if we want them back, are they available and the other aspect is do they fit with the storyline we're telling.
Body', 'soul', and 'spirit' may designate phenomenal domains which can be detached as themes for definite investigations; within certain limits their ontological indefiniteness may not be important. When, however, we come to the question of man's Being, this is not something we can simply compute by adding together those kinds of Being which body, soul, and spirit respectively possess--kinds of being whose nature has not as yet been determined. And even if we should attempt such an ontological procedure, some idea of the Being of the whole must be presupposed.
Normally, when you're working on something, there are other characters that you have alliances with, and you have unified goals with some characters.
Normally, when youre working on something, there are other characters that you have alliances with, and you have unified goals with some characters.
To me, feminism in literature deals with the female characters being in some way central to the thematic concerns of the book, or that they are agents of change to some degree. In other words, the lens is focused deeply and intensely on the female characters and doesn't waver, which allows for a glimpse into the rich inner lives of the characters.
Death and resurrection are what the story is about and had we but eyes to see it, this has been hinted on every page, met us, in some disguise, at every turn, and even been muttered in conversations between such minor characters (if they are minor characters) as the vegetables.
I think that in some ways 'Climax' is easier to digest than my other movies because the characters are easier to identify with. You love them because they're young, they're great dancers, they're beautiful, and they are willing to construct something. They're not losers like most of the characters of my previous movies.
I think that, every individual you invent in narrative work, you have to have some root in who that person is. That may be an aspect of yourself; it may be an aspect of something that you like, that you don't like. It may be an aspect that you wish you had. Maybe something you admire in another person.
When you're actually inside the experience of writing something, in some ways, you're just writing. Ultimately, you fall in love with the characters, and you get excited about the story, and you're sitting there in your sweatpants or pajamas, and you do get a little lost in it.
For me, there's a bad year of getting started on something. You write bad stuff and it's awkward to throw it out, and you wait around to get some good ideas that maybe do come or don't come. Until eventually you get the voice and autonomy of the characters, the characters have personality, and they sort of pick up the weight and put it on their shoulders. That's when it becomes a little more fun.
This site uses cookies to ensure you get the best experience. More info...
Got it!