Then I got the offer to play Buck Rogers, but I turned it down thinking it was a cartoon character. Well I was wrong, it wasn't at all. So I read the script and decided I liked the character, it had a good concept.
You look at the part in '12 Years A Slave,' you finish that script - I mean, it's a powerful story. You go, 'Man, I have to play a bad character in this.' And then you go, 'Well, do I want to play a bad character and contribute to a good story?'
When I start thinking about a role, I read the script a few times and then let it sink in - and then take some time to develop how that character is going to play out and what he's going to do.
I always tend to see, right after reading the script, the character and how I want to play it. I guess that's sort of most of the work, preparing for the role, but almost the creation of the character seems to go on as I read through the script.
I got good at trying to throw a voice on a character from the very beginning as opposed to like reading it and sitting with it and mulling over it and stuff like that just try to read what it is and then try to put a funny voice to it like as soon as possible and stuff like that. Once you get laughs with your voice then you can start thinking about, you know the physical characteristics and how they might walk or if they stick out their buck teeth or if they wear an afro and stuff like that. I think like finding the voice of the character helps to like build the wardrobe and everything else.
The first thing I do with any script is read it and try to visualize if I can play the character - if I can feel what the character's feeling.
It took a while for the first 'Blade' to get made, and Marvel decided they liked the Whistler character so much, when Blade guest starred on the 'Spider-Man' cartoon, they put Whistler on the cartoon, and the movie hadn't come out yet.
I had no idea what I was signing up for. I auditioned for some random character. I knew the sides were fake, but what they were trying to capture was an emotional toughness and a woundedness. I knew I liked the character. I didn't know who the character was, but I liked the spirit of the character.
I've turned down all sorts of good things accidentally, too. I read the script for 'Eternal Sunshine Of The Spotless Mind' and thought, 'This makes no sense.' Then I went to the cinema to see it. Well, what an idiot.
The less you offer, the more readers are forced to bring the world to life with their own visual imaginings. I personally hate an illustration of a character on a jacket of a book. I never want to have someone show me what the character really looks like - or what some artist has decided the character really looks like - because it always looks wrong to me. I realize that I prefer to kind of meet the text halfway and offer a lot of visual collaborations from my own imaginative response to the sentences.
I got a phone call from George Miller [the director] asking me to play this role. We sat down and he showed me on his computer a documentary-type montage sequence of real penguins swimming, in an Esther Williams synchronized sort of way, and doing things I have never seen them do. Then he explained his vision of the film, asked me to read the script and to voice the character. I was cast a little bit later, and he let me do the singing as well!
'My character wouldn't do that.' That was always my favorite thing people say: 'My character wouldn't do that.' I said, 'Well, it says right here in this script your character does that.'
Love every role to be new, and I always like to bring a freshness to every character I play, but that comes down to the script. So, it's important that it's a good script with good, truthful characters and truthful subjects.
I always look for the character that gets into your guts and tells you, 'You have to play this.' You have to be brave enough to let everything else go and let the character guide you. When I read a script, I look for that kind of pull.
I think most character people that you talk to, it's like, whatever they offer us, we are thrilled to do. I won't do anything that's immoral or illicit. I did turn down eating a dead body once. I turned down a few really creepy horror movies. For the most part, I can usually find a way into whatever character.
Most obviously it [Doctor Strange] will introduce a new character who will be in play in the universe, but once you have gotten an audience to buy into a new concept then it's fun to keep, to play-off, or spin-off that concept down the line.
What I look for is identifying what the utility of a character is to the telling of the story overall. If I can identify that from reading the script, then I've got a clear idea of whether or not I think the character is worth playing.