A Quote by Gilles Deleuze

The virtual is opposed not to the real but to the actual. The virtual is fully real in so far as it is virtual. — © Gilles Deleuze
The virtual is opposed not to the real but to the actual. The virtual is fully real in so far as it is virtual.

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Being virtually killed by a virtual laser in a virtual space is just as effective as the real thing, because you are as dead as you think you are.
If you're having a very high-adrenaline, high-movement experience in virtual reality, and then all of a sudden you're back in your office, that disconnect is pretty notable. Whereas if you're using it for virtual reality teleconferencing... there's really no kind of impact moving back and forth between the real and the virtual world.
You know, by the time you become the leader of a country, someone else makes all the decisions. ... You may find you can get away with virtual presidents, virtual prime ministers, virtual everything.
When I saw how real virtual reality can be, and that we can replace human vision with virtual vision, this can be the ultimate platform.
In a world that daily disconnects further from truth, more and more people accept the virtual in place of the real, and all things virtual are also malleable.
Some people prefer to see the game in the television than to go to the stadium. With virtual reality this will go to be worse, but at the end the "real" reality will win, because a virtual meal is not the same thing as a real one!
One of the wonderful things about the information highway is that virtual equity is far easier to achieve than real-world equity...We are all created equal in the virtual world and we can use this equality to help address some of the sociological problems that society has yet to solve in the physical world.
The creation of a virtual image is a form of accident. This explains why virtual reality is a cosmic accident. It's the accident of the real.
To someone like Zurbaran, who paints still lifes, lemons and pears are the objects of art. But to the electronics engineer who works on the technologies of virtual reality, the whole reality has become the object of art, with a possibility to substitute the virtual with the real.
The IRS issued guidance for virtual currencies on March 25, 2014 that stated virtual currencies, including Bitcoin, are to be treated as property for federal tax purposes. This requires capital gains on virtual currencies to be recorded and reported. The Bitcoin Foundation says this could lead to unrealistic reporting.
People are texting and smash into the car in front of them - I think there is some humor in that. And the virtual games. People are playing these virtual games, but they're real - I mean, the people are really playing, but it's not a game.
Commentators frequently blame MMORPGs for an increasing sense of isolation modern life. But virtual worlds are less a cause of that isolation than a response to it. Virtual worlds give back what has been scooped out of modern life. The virtual world is in important ways more authentically human than the real world. It gives us back community, a feeling of competence, and a sense of being an important person whom people depend on.
By 2010 computers will disappear. They'll be so small, they'll be embedded in our clothing, in our environment. Images will be written directly to our retina, providing full-immersion virtual reality, augmented real reality. We'll be interacting with virtual personalities.
The screen is a window through which one sees a virtual world. The challenge is to make that world look real, act real, sound real, feel real.
I'm releasing more music as Virtual Self, I'm definitely going to be touring Virtual Self.
This century is going to be linked with the virtual world. Maybe in the days to come we will have virtual malls and digital manufacturing. Change is coming fast and we need our urban areas to keep pace with these changes.
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