I don't have anything to prove at all. I've pitched in a lot of games. I've had far more good games than bad games in the postseason. I know that some people may not remember that, for whatever reason.
Inside the first 20 to 25 games of the season, we were losing these games, getting beat by two and three points. Over the last 10 games, it seems like we're starting to win these games and putting some good things together.
It wasn't like it is now. But for the types of teams we had, the fans were very good here. On some Thursday afternoon games, we'd get 25,000 fans. That was remarkable. This has always been a great Red Sox city.
The more I learned about games, the more frustrated I became because the games weren't very good. I could tell a good game from a bad game. My conclusion was: let's make our own games.
That's the thing with football: you have some good games, you have some bad games but the main thing is that you go back, you recap and next week you're ready to fight again. That's the main thing.
I was just focused on winning games for the Magic. I was just trying to play at a very high level, just trying to block out all the noise. I had some good games.
The last 10% of game design is really what separates the good games from the great games. It's what I call the clean-up phase of game design. Here's where you make sure all the elements look great. The game should look good, feel good, sound good, play good.
These are tough games to play. We shared the puck and we wanted everyone to get a chance to score. Tough games to play in. We want close games. That is why we train so hard. We want to show our fans some even games.
The regular season games are much more intense. And also, I believe that in 16 games, some teams separate themselves. The good teams separate themselves from the not-so-good teams. The longer the season is, the bigger that separation will get.
Games that make you feel good about yourself are good games to be playing.
There are some games that are very special for the fans and they are really looking forward for these games, but for us as a manager in the moment it's not in our focus.
My father has a book where, ever since I started playing games... he wrote down the games that I played in. And then, when I did my website, we thought that was a really good idea, that people can keep track of my games.
I like to be with Aubam. He's a good boy, a good man, and a good player, and every day, we laugh a lot, so I like to hang out with him. I hope we will score a lot of goals together, can win a lot of games and win some trophies.
All the writing elements are the same. You need to tell a good story... You've got good characters... People think there's some dramatic difference between writing 'Little Bear' and the 'Hunger Games,' and as a writer, for me, there isn't.
I know the people expect the best - good. The people expect we'll play fantastic football and win games - good. I can't control that. I accept that, and I just focus on my players in the games.
Sneak out when things go good. It bothers me when people have good games and stand in front of their locker waiting for the media, then they have bad games and sneak out the back.