A Quote by Gregg Harper

Trying to find my way around the Rayburn building is always a challenge. Combining my poor sense of direction with a confusing design is not good. — © Gregg Harper
Trying to find my way around the Rayburn building is always a challenge. Combining my poor sense of direction with a confusing design is not good.
Good design is innovative 2. Good design makes a product useful 3. Good design is aesthetic 4. Good design makes a product understandable 5. Good design is unobtrusive 6. Good design is honest 7. Good design is long-lasting 8. Good design is thorough, down to the last detail 9. Good design is environmentally friendly 10. Good design is as little design as possible
It is always the great challenge when you have a good team and you have good players and you find a way to keep those players with you, then how do you add around the edges?
I think I'm always trying to challenge myself. I'm definitely going a new direction and trying to write more concisely, but that's the toughest part for me and I definitely think I'm growing in that way, which feels exciting.
It's very exciting to take magic into a new direction, whereas a lot of times magic comes from a place of sort of ego, like, 'Look what I can do that you can't do.' It kind of comes across that way a lot, and you're always trying to challenge the magician; you're always trying to figure out how the magician is doing it.
I have great people, smart people that are around me and we love the challenge. I guess it's like climbing a mountain or building a building. It's a challenge but you love every challenge that it brings or presents itself.
Because present procedures by design favor the affluent, the poor are being increasingly marginalized. And because the poor are so marginalized, they can exert little influence on institutional design decisions. We need to break out of this vicious spiral and create momentum in the opposite direction.
Many, many times I find that whatever is looking good on the screen doesn't always look or feel good on the body. So who do we design for - do we design for the screen, or do we design for women?
I always think that trying to push yourself as an actor in a direction that you've never been before, developing characters which are more difficult to get into the head of, or are more interesting and further away from yourself, is always a challenge. But, you want to take up that challenge and try your best.
Biomimicry is basically taking a design challenge and then finding an ecosystem that's already solved that challenge, and literally trying to emulate what you learn.
As a naturally reserved and quiet person, it's definitely a challenge being thrust into this atmosphere of celebrity and everything that comes along with that. Some parts I'm resisting more than others but can't for much longer, so I'm just trying to find a way to make sense of it all.
I always try to find better ways to do things. Whether it's a game plan, a practice, a meeting, an interview, whatever it is. I'm going to find a way to find a way to analyze it and find a better way to do it. That's my mindset. I've never been satisfied with anything. That's just my mindset. I'm always trying to find a better way to do things.
Design is a field of concern, response, and enquiry as often as decision and consequence... it is convenient to group design into three simple categories, though the distinctions are in no way absolute, nor are they always so described: product design (things), environment design (places) and communication design (messages).
Every year is different. I'm not getting any younger trying to keep it going. It's always a challenge. It's like a boxer going into a ring. You never can tell what's going to work and what's not going to work until you're in action and everything is going on around you. It's very intense and always a challenge and always a thrill.
I have an incredible sense of direction, but London is confusing. It's a circle, but then it stops being a circle.
I majored in fashion design in school, and I have always wanted to design my own line of clothing, jewelry, and stuff like that; so this was just a step for me in that direction.
Yes, I have doubted. I have wandererd off the path. I have been lost. But I always returned. It is beyond the logic I seek. It is intuitive - an intrinsic, built-in sense of direction. I seem to find my way home. My faith has wavered but has saved me.
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