A Quote by Gregory Nicotero

As a movie fan, my number one goal is to continue to learn from what I've done and make special effects as precise and clean as they can be. — © Gregory Nicotero
As a movie fan, my number one goal is to continue to learn from what I've done and make special effects as precise and clean as they can be.
When you're done shooting, the movie that you're going to release when you're done shooting is as bad as it will ever be. And then through editing, and finishing the effects and adding music, you get to make the movie better again. So I'm really hard on myself and on the movie.
I'm not a fan of any genre but am a fan of movies that are intelligent and/or funny. That goes across all genres: a horror movie, a zombie movie, alien invaders, chick flick, or raunchy comedy. If it's well done, I'm a fan.
It [moviemaking] is about entertaining audiences with great characters and great stories, you want to make people laugh, you want to make people cry, you want to have great music that is memorable. You want a movie that, as soon as it's over, you want to watch it again, just like that. That's what it is, whether it's live-action, animation, hand drawn, computer, special effects, puppet animation, it doesn't matter. That's the goal of a filmmaker.
Here I was, having done a thriller and a horror movie - why did I have the audacity to make a romantic fantasy? How can I continue to make genre films? Well, maybe I don't want to continue to make genre films.
I think when you make a genre or horror movie, you need a budget. When you skimp on blood and special effects and all that, it automatically looks cheesy. But a movie like 'The Room' is psychologically bad, which goes a lot deeper than just technically bad.
It depends on the way you shoot it. It's something I don't really control. The main goal is to make a funny movie, but then I let my mind go. I get lost sometimes in the writing, trying to find some special zones. That's the excitement of making a movie.
Special effects are characters. Special effects are essential elements. Just because you can't see them doesn't mean they aren't there.
The movie studios, they only like to make - I make a joke, but it's true - if the movie has the word "man" and a number in the title, they'll make it. If it doesn't have that, it's an R-rated raunchy comedy, and that's it. Any other movie that you're going to make is going to be an independent one. So for filmmakers who want to do something other than "man" and a number, it's either independent films or television, which is like the place for real creative filmmakers to go.
If there's a movie of Neuromancer, what I really want the special effects guys to do is make you see, from Case's point of view, the little acid giggies: the little lines and trails coming off of things.
The number one goal of teachers should be to help students learn how to learn.
There were challenges with production because of the special effects. There are just some things that, although written, special effects just isn't able to do.
I think some of the special effects in Close Encounters hold up better than the new more expensive special effects is because they were better actually.
I'm not a big fan of violent movies, it's not something I like to watch. And it's not my aim or goal to make a violent movie. My characters are very important, so when I'm trying to depict a certain character in my movie, if my character is violent, it will be expressed that way in the film. You cannot really deny what a character is about. To repeat, my movie end up becoming violent, but I don't start with the intent of making violent movies.
If you have been brought up with attacking and trying to get to number two, number three, number four goal, not getting one goal and defend, if that's sort of the mentality that's engraved in you, it's really difficult to do the other thing.
Digital also had this evolution that came out of post-production. And George Lucas did it because he wanted to make a big movie with special effects. Sort of the opposite of what you'd think is an indie film. So it's coming from both these angles.
Fan experiences are special. They make me feel that I must have done something good enough to receive so much love from so many people.
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