A Quote by Greig Fraser

A perfect example is 'Zero Dark Thirty.' That's the closest thing to reportage that I've done because a lot of that was shooting from the hip and found images and giving the actors a lot of freedom to explore the space and not have to repeat their actions twice and basically workshop on-camera.
If you have the right actors and you can give them the freedom to explore, you've done a lot of your work as a director.
I remember when I first met Katherine Bigelow for 'Zero Dark Thirty' - actually, we met for another movie, and that never got made, and then she called me and invited me to 'Zero Dark Thirty'.
Multi-camera's fun because you have the immediacy of the audience and just being able to tell the story more or less straight through. The thing I like about single-camera is that you have the luxury of shooting a lot of different options.
I don't actually like blocking actors. I prefer giving actors freedom. They don't have to step on a precise mark with me. Instead of giving marks to the actors I like to give marks to the camera.
It was amazing how much their [Seth Rogen, Evan Goldberg, Shauna Robertson] process seemed familiar to me, translating that into the work that I had done and giving actors a lot of freedom and doing a lot of improvisation and a total respect and collaboration with all the department heads and all the crews, and just really making it an enjoyable industry rather than just clocking in and doing a job which a lot of movies are.
There's so much more freedom in film as far as subject matter and what can be said. And then, also, the process is different because there's more time. On movies there's just so much freedom and space to explore in front of the camera.
A lot of scientists on Earth think of things that they could do in zero g. Things like the way metals cure, for example, and the way fluids react in space can tell us a lot about some of the unknowns we have on Earth.
It becomes a lot better for the actors when we're 'shooting, shooting, shooting,' instead of waiting around in a trailer for something to happen.
I like to think in camera, but at the last minute the most important thing is that there is something happening between the actors. But good actors can have a lot of scenes going around them but sometimes it sort of helps the performance because it takes their mind off of who they are supposed to be.
The rhythmic feel of 'Dark Days In Paradise' is completely different to anything I've ever done before. There's a lot of drum loops on there, but used in conjunction with real drums: a lot of influence from hip-hop and dance music, with the keyboard sound and sequencing.
I love the digital camera because it makes shooting easier and economical. I shoot fast, and I can shoot a lot. I shoot rehearsal; I just keep on shooting nonstop.
I think movies say a lot [about real life], even more than theater. It says a lot about the invisible, that movies are so fascinating. The camera lens is like a microscope that goes beyond the surface. It's like you're exploring a secret, so you explore the director's secret, you explore the actor's secret, and therefore you explore the universe's secrets.
I've hidden behind the camera my whole life because I much, much, much prefer shooting. Being behind the camera is my safe space, and it's my creative space, too.
We're so conditioned to the syntax of the camera that we don't realize that we are running on only half the visual alphabet... It's what we see every day in the magazines, on billboards and even on television. All those images are being produced basically the same way, through a lens and a camera. I'm saying there are many, many other ways to produce photographic imagery, and I would imagine that a lot of them have yet to be explored.
The actors feel very free. The actor, he doesn't need to think about where the camera is, he just has to focus on what he's doing and forget the camera. The camera is never in the perfect position, and I think this is what keeps this feeling of reality. The frame is not perfect.
I began to learn about the camera and the actors. That gave me a lot of the skills. At the same time, advertising gives you a lot of vices, for example, an obsession for a superficial look, but at the same time, it gives you the capacity to synthesize the story - tell a story in one minute.
This site uses cookies to ensure you get the best experience. More info...
Got it!