A Quote by Hayden Panettiere

That's the one thing I say about the great British shows. You know, I see it on the series on HBO where the season is shortened to like 12 or 6 or whatever it is. You know there's a reason why there's a quality behind that. Because I think the writers as well as the crew and the cast do get burnt out after doing continuous episodes after and over and it feels like a factory rather than something of a creative process. And we get tapped out. That's just my opinion.
You get more out of doing a web series than a pilot, in some ways, especially when we were interviewing for writers. They had already seen what our show looked like, rather than something that we wrote that doesn't get picked up and they never see it.
That's why I love doing television because it's something that fans and viewers can sit down each week and get to know your character and get to know the show and get to know what's going on and fall in love with you all over again, like they did in previous shows.
For some people, I got away with something. And you know what? That's a fair thing to say, for them. I'm not saying I agree with that, but I can see how they can say that. But it's a matter of just like...you know, I'm really fortunate. As a journalist, I don't have to agree with you to talk to you. My job is to figure out why you think the way you think. I want to get to the root of why you think the way you think. That's what I find most fascinating as a storyteller.
I've been on so many primetime shows that were cancelled - after one episode, after 10 episodes, after just one season. I got used to that. But I found myself choking up a bit at 'OLTL.' It was really hard to say goodbye to those people. It was not the way we wanted to go out.
I didn't really want to be an actor when I was growing up - I wanted to be whatever I was reading about or seeing at the time. When I read The Firm I wanted to be a lawyer; when I saw Top Gun, I wanted to be a fighter pilot. So that's why acting probably turned out to be a good thing for me because I get to be people for five minutes or 90 minutes. I'd be curious to see if I had the attention span to be like those guys on 30 Rock and play the same character season after season.
Doing a truncated series is like doing a long movie, which allows for a certain artistic freedom. After just 12 episodes, you can take a breather and do other things for your career.
When I first got my ring name as Carmella, I knew I was just going to do whatever I could to create this over-ridiculous, over-the-top character that would just help me get my face, and I don't even know what I'm trying to say, but just get me out there and just show, like, 'OK, wow, we need to pay attention to this girl because she has something.'
I think, as the writer, you're always going to mourn something [left out of a film]. But you also just want to know there's a good reason for it being left out. On the whole, you want to give something to somebody creative. The worst thing you can do is say, "Here, be creative, but do it like I want you to do it." I was always very mindful of that.
I think that we just take our time with everything. We don't feel that there's a rush to become something that we're not yet. We like to really feel things out and know what we're doing. We hadn't ever really played a lot of shows live after we released our EP, and that's when we started doing it - we started playing out live consistently right after we released our EP and we got a new drummer because Shannyn [Sossamon] had quit.
A lot of American shows don't last for as long as 12 episodes. They get cut after one. But certainly one of the great things about The Office in particular was that there was a beginning, a middle and an end.
The way I look at it within myself, why not? Why can't I be the MVP of the League? Why can't I be the best player in the League? I don't see why-why-why can't I do that? I think I work hard, I think I dedicate myself to the game and sacrifice a lot of things at a young age and I know if I continue to do good, what I can get out of it and if that's me going out or doing whatever, I'm willing to do it because I know in the long run, it's going to help me.
When I started that's how I wrote because I didn't know any better. I was just like "I want to make music." Then there were all these things that I learned to get myself over certain humps, but I think it just comes down to: do I have something to say or not? If I'm feeling something I should try to get that out, and maybe it's not words, but trying to turn it into something.
In my opinion, visual effects are great when it compliments a good story, and action is great when it compliments a good story, but just to have them for the sake of having them, it gets a little boring, especially if you're talking a TV series. At least with a movie that's an hour and a half to two hours, you see it and you're impressed, and then you're out. With a series, if it's only that, week after week after week, there's nothing there to bring you back. You have to get invested in the characters and care about them and want to follow them.
...when you collaborate with someone else on something creative, you get to places that you would never get to on your own. The way an idea builds as it careens back and forth between good writers is so unpredictable. Sometimes it depends on people misunderstanding each other, and that's why I don't think there's any such thing as a mistake in the creative process. You never know where it might lead.
At the end of the day, you're handing your performance over. If a director says after a take, 'You know what, try it just really angry. Just get furious'... you're like, 'Well, I don't know if I want to give you that because I don't know if I trust what you're going to do with it.'
With 'Darkly Dreaming Dexter,' we as a group of writers had to take a rather thin novel and spread it out over the course of 12 episodes, and not only 12 episodes, but lay in story for everyone that's going to take you through five years.
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