A Quote by Henry Golding

When I watch a movie, I want to be taken away into worlds that are beyond my imagination. — © Henry Golding
When I watch a movie, I want to be taken away into worlds that are beyond my imagination.
I love my iPad. I'll see television shows that I have missed and I'll download them through iTunes. If there is an older movie that I want to watch right away, I can download that movie and watch it.
Beyond this world, beyond other worlds, be they inter-dimensional worlds or physical worlds, there is something else, which is the vast unknown eternity.
We may seem the weakest and most insignificant of all the Realms, but our strength comes in other ways. We have what no other race has: imagination. Any one of us, even the lowliest, can create worlds within ourselves; we can people them with the most extraordinary creatures, the most amazing inventions, the most incredible things. We can live in those worlds ourselves, if we choose; and in our own worlds, we can be as we want to be. Imagination is as close as we will ever be to godhead, Poison, for in imagination, we can create wonders.
That there were other worlds, invisible, unknown, beyond imagination even, was a revelation to him.
You can see in my paintings, I've taken away the context, I've taken away the shadows, I've taken away expression, I've taken away the personal, and yet so much remains!
The worlds I paint leave a lot to engage the imagination by hinting at what lies beyond the four edges of the painting. I think getting beyond the four edges of an opportunity or challenge is one of the basic skills you need in business.
The worlds I paint leave a lot to engage the imagination by hinting at what lies beyond the four edges of the painting.
Eventually, there will come a day where I'm not making games at Bethesda. Hopefully that's a long time away. But I want to make sure that who we are, what the worlds are, what the company is, that's sustainable far beyond me.
When I watch a movie myself, I want to forget that I'm watching a movie, and I want to be inside the movie. That's the kind of experience I want my audience to have.
Stunt dwarf or destroy the imagination of a child and you have taken away its chances of success in life. Imagination transforms the commonplace into the great and creates the new out of the old.
I want to be remembered as an imaginer, someone who used his imagination as a way to journey beyond the limits of self, beyond the limits of flesh and blood, beyond the limits of even perhaps life itself, in order to discover some sense of order in what appears to be a disordered universe. I'm using my imagination to find meaning, both for myself and, I hope, for my readers."-Clive Barker
If you are dating someone in New York City, and they invite you over to watch a movie, they don't really want to watch a movie.
To work magic is to weave the unseen forces into form; to soar beyond sight; to explore the uncharted dream realm of the hidden reality; to infuse life with color, motion and strange scents that intoxicate; to leap beyond imagination into that space between the worlds where fantasy becomes real; to be at once animal and god. Magic is...the ultimate adventure.
Henry Corbin creates the world - most of all his examination of the imagination and what the imagination was for him. Some philosophers would think of the imagination as a synthetic ability, how you put different things together. Artists more think of the imagination as creativity. So I really like the way that he presents the imagination as a faculty that allows one to experience worlds that are not exactly physical but are real nonetheless.
A reader's own imagination is a far more powerful form of CGI than anything any movie can provide because it's unique. In your own imagination, you can enter all sorts of worlds, and they are unique to you because no other reader will interpret a book the same way.
There are only two worlds - your world, which is the real world, and other worlds, the fantasy. Worlds like this are worlds of the human imagination: their reality, or lack of reality, is not important. What is important is that they are there. these worlds provide an alternative. Provide an escape. Provide a threat. Provide a dream, and power; provide refuge, and pain. They give your world meaning. They do not exist; and thus they are all that matters.
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