A Quote by Herb Kohl

We cannot and will not ban the creation of violent video games. But, we can prevent the distribution of these disturbing games to children, where their effects can be negative.
We cannot and will not ban the creation of violent video games. But, we can prevent the distribution of these disturbing games to children, where their effects can be negative
I believe that if we don't make moves to get people who don't play games to understand them, then the position of video games in society will never improve. Society's image of games will remain largely negative, including that stuff about playing games all the time badly damaging you or rotting your brain or whatever.
Up until now, the biggest question in society about video games has been what to do about violent games. But it's almost like society in general considers video games to be something of a nuisance, that they want to toss into the garbage can.
Video games offer violent messages, and even the sports video games include taunting and teasing.
I think that as I had children, I have five sons, and they got into video games and were the prime ages through the development of video games. It was so much fun seeing them play the games and seeing it through their eyes.
I like video games, but they're really violent. I'd like to play a video game where you help the people who were shot in all the other games. It'd be called 'Really Busy Hospital.
Violent video games played in public places are a tiny fraction of the media violence to which modern American children are exposed. Tiny - and judging from the record of this case, not very violent compared to what is available to children on television and in movie theaters today.
I'm part of that original generation that came up playing video games, that pumped a lot of our allowance into video games. We financed the rise of video games. I started playing them in the Straw Hat Pizza Palace at the Carriage Square Mall in Oxnard, CA.
I have a computational quality to my mind, I suppose. When I was a kid, I was obsessed with video games. I reprogrammed games, and this eventually landed me a column in a magazine. That's how I got into print journalism: writing about video games.
There are big lines between those who play video games and those who do not. For those who don't, video games are irrelevant. They think all video games must be too difficult.
People sort of lump packaged-goods video games into all video games. But when you look at total hours consumed and the dollars that are spent on all kinds of games, you've actually seen enormous growth in the audiences the last few years.
Congress should fund research on the effects that violent video games have on young minds... We don't benefit from ignorance. We don't benefit from not knowing the science.
I like video games, but they are very violent. I want to create a video game in which you have to help all the characters who have died in the other games. 'Hey, man, what are you playing?' 'Super Busy Hospital. Could you leave me alone? I'm performing surgery! This guy got shot in the head, like, 27 times!'
Why are people so afraid of giving their kids necessary information that might prevent an unwanted pregnancy or disease? But they're not worried about the violent nature of video games or movies or books.
We need to go beyond saying, 'I know what these games do because I see my son playing them,' and try to understand the complexities - that different video games have different effects.
We are no longer worried that children are missing school because of video games, though. We are worried that they are murdering their classmates because of video games.
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