A Quote by Hideo Kojima

Gamers should be able to take the experience with them in their living rooms, on the go, when they travel - wherever they are and whenever they want to play. It should be the same software and the same experience.
You should have the same rules for boys and girls at homes. You should ask them the same questions because there is a defect in the way we are raising our kids. You have to give them the same liberties, the same treatment, and the same freedom.
What Metallica always tries to do, as we go around and play a lot of the same cities, over and over again, year after year, is to give a different experience. We try to never play the same venues, or if we play indoors, we'll play outdoors, and all that type of stuff. It's always about just trying to do a different kind of experience.
Artists don't really want to be marginalized. They believe that everybody should be able to appreciate the experience that an artist gives them, an experience that connects us to each other in a deep way.
Some mountaineers are proud of having done all their climbs without bivouac. How much they have missed ! And the same applies to those who enjoy only rock climbing, or only the ice climbs, onyl the ridges or faces. We should refuse none of the thousands and one joys that the mountains offer us at every turn. We should brush nothing aside, set no restrictions. We should experience hunger and thirst, be able to go fast, but also to go slowly and to contemplate.
I try to treat every job with the exact same level of respect. When I go into it, it doesn't matter what the budget is or who the lead actor is. You should have the same focus and the same drive, and you should have as much empathy for your character and understanding of them as you would, no matter what.
It's been a dream of mine to play in the NFL, so whenever I hear my name being talked about in someone's mock draft or whether or not he should stay or go, it's always interesting to listen to, but at the same time, I don't take it for granted.
My travels have always been of the same kind. No matter where I've gone or why I've gone there it ends up that I never see anything. Becoming a movie star is living on a merry-go-round. When you travel you take the merry-go-round with you. You don't see natives or new scenery. You see chiefly the same press agents, the same sort of interviewers, and the same picture layouts of yourself.
Food should be cheap, and labor should be cheap, and everything should be the same no matter where you go; whether it's a McDonald's in Germany or one in California, it should be the same. And this message is destroying cultures around the world. Needless to say, agriculture goes with it.
When anarchists are having a debate, they're having a debate about tactics, 'Should you do this?', 'Should you do that?' The question isn't 'Should you do this?', 'Should you do that?', the primary question is how do you build confidence among the masses of people who experience hierarchies, who experience exploitation, who experience oppression.
Children, meditation is not just sitting with our eyes closed. We should take every action as worship. We should be able to experience His presence everywhere.
I want to be able to experience everything. I want to experience being a husband, experience being a father, experience, maybe, hopefully, someday being a grandfather, and all those things. I want that experience. When I die, I want to be exhausted.
That's what's great about the horror genre is that you're getting a load of people together in the cinema at the same place and the same time, having them all experience extreme fear and come out alive at the end. It's an uplifting experience, and there's a sense of elation.
At its very core, virtual reality is about being freed from the limitations of actual reality. Carrying your virtual reality with you, and being able to jump into it whenever and wherever you want, qualitatively changes the experience for the better. Experiencing mobile VR is like when you first tried a decent desktop VR experience.
My number one tip is always to play tight. From my experience, most new players play about 80% of the hands they are dealt in Texas Hold 'em. In fact, the reverse should be the case: they should only play about 20% of them!
Travel at its truest is thus an ironic experience, and the best travellers . . . seem to be those able to hold two or three inconsistent ideas in their minds at the same time, or able to regard themselves as at once serious persons and clowns.
In Europe, everybody does that. Every team goes looking the exact same way every time to play. Depending what is your team, you can go all with the same sweats, you can go all with the same suits, but usually everybody dresses to travel the same.
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