A Quote by Hideo Kojima

Japanese gamers aren't really into action games right now. They're into role-playing or strategy games with a lot of stats, but action titles are still really popular across the US and Europe.
I used to play role-playing games a lot when I was younger, but once you start an RPG, it takes a lot of time. So I like things like action games you can just pick up and play.
It may have once been true that computer games encouraged us to interact more with machines than with each other. But if you still think of gamers as loners, then you’re not playing games.
Ironically, I must admit that I have an easier time (myself) playing games that are really simple and non-realistic - like the games I grew up with in the 80's - I tend to get lost and confused when the games get too complex! But I enjoy watching people who are good at playing games. I really enjoy playing games like Guitar Hero, where you feel like you're a great musician even if you're not.
Of course, when it comes to Japanese role-playing games, in any role-playing game in Japan you're supposed to collect a huge number of items, and magic, and you've got to actually combine different items together to make something really different.
I'm not very good at action games in general and find most action games to be hard.
What's fun about these pure action games hasn't really changed since the 8-bit days. Every time I make a new 'Devil May Cry' game, I always go back and play one of the 'Ghouls & Ghosts' games to remember what it is about those pure action experiences that's fun.
I love strategy games, but a lot are very techy, and they don't really give you any human side of what strategy really is.
I have to admit, between the Seahawks games and the Blazer games and playoffs games, we're talking about close to 100 games a year, so I don't really follow other sports a lot.
I'm interested in a lot. Like right now, I'm just really excited for 'Catching Fire' and 'Mockingjay' Part 1 and 2. But I love playing characters like Prim - I mean, Prim is like my dream character - but after 'The Hunger Games', it would be fun to look and see what else I could do well. But right now, Prim is like my dream role.
Role-playing games have been a huge part of my life and a huge part of my training as a performer - learning social skills, meeting friends, and being a generally competent person - so I owe a lot to role-playing games.
As a consumer, I love action movies and have a lot of opinions about how action comedies don't really do justice to what I find exciting about an action movie, which is the genuine thrill of watching something that feels really high-stakes. A lot of times, it's played for laughs and action, which waters down the sense of danger.
My father has a book where, ever since I started playing games... he wrote down the games that I played in. And then, when I did my website, we thought that was a really good idea, that people can keep track of my games.
Then, if action is possible or necessary, you take action or rather right action happens through you. Right action is action that is appropriate to the whole. When the action is accomplished, the alert, spacious stillness remains.
The trade-off between speed and image quality is a key constraint of first-person action games, and the job of developing a workable engine involves constantly optimizing both elements. Gamers dream of the day they'll be able to haul their arsenals through three-dimensional environments of photographic clarity, playing 'Myst' with a meat ax.
I love the mouse, I love designing games for a mouse-based system. I think it's still a way of playing games which, you know, everyone's really excited about the Wii and all that, but for me, the mouse is for the PC an awful lot what that pointing device did for the Wii.
I had one little brother and I would use him as a scapegoat to get us games. Obviously, I would get the more girly toys like dolls and Barbies, yadda, yadda, yadda. But I really wanted video games or action figures or something so I would send him to ask mom, 'Hey, I want this video game' when it was really we wanted this video game.
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