A Quote by Hideo Kojima

There are so many games where you fight aliens or zombies, and they have very high-fidelity graphics, but they don't ask the question of why the events are happening. — © Hideo Kojima
There are so many games where you fight aliens or zombies, and they have very high-fidelity graphics, but they don't ask the question of why the events are happening.
And one day we must ask the question, "Why are there forty million poor people in America?" And when you begin to ask that question, you are raising questions about the economic system, about a broader distribution of wealth. When you ask that question, you begin to question the capitalistic economy.
For most of us, fidelity is faithfulness to an obligation, trust, or duty. For the men and women of the FBI, fidelity also means fidelity to country. It means fidelity to justice and the law, fidelity to the Constitution, fidelity to equality and liberty.
'Infinity Blade' has proven that iPhone owners are hungry for high-end games with cutting-edge graphics.
High fidelity is a rich experience, and you'll put up with terrible convenience to get it - maybe it's high cost, waiting in line, jumping through hoops. High convenience is the opposite - it's a commodity, but it's cheap and easy and ubiquitous. A great exclusive boutique shop is high fidelity; Wal-Mart is high convenience. Both are hard to establish in their own way. The thing to remember about sustaining either is that you can't sit still. Some other entity will always find a way to challenge your fidelity position or your convenience position.
If you are happy, you are happy; nobody asks you why you are happy. Yes, if you are miserable, a question is relevant. If you are miserable, somebody can ask why you are miserable, and the question is relevant - because misery is against nature, something wrong is happening. When you are happy, nobody asks you why you are happy, except for a few neurotics. There are such people; I cannot deny the possibility.
We do not focus test our games and never had. People ask why we don't, and I say, 'I have so many opinions in this studio, I don't need anymore!' We really debate everything - and it's a good debate. That's why the games turn out well: it's not me - it's not this guy - it's the collective. Together, we figure out what we want.
Why are there organized beings? Why is there something rather than nothing? Here again, I fully understand a scientist who refuses to ask it. He is welcome to tell me that the question does not make sense. Scientifically speaking, it does not. Metaphysically speaking, however, it does. Science can account for many things in the world; it may some day account for all that which the world of phenomena actually is. But why anything at all is, or exists, science knows not, precisely because it cannot even ask the question.
From the beginning [of the film The Darkest Hour], [aliens] it's a metaphor for the foreigners and from the beginning of the movie, American boys feel themselves like aliens here or they feel like Russians are aliens. There's misunderstanding or miscommunication. Then when the real aliens appear, together they have to fight to survive.
Prose is an art form, movies and acting in general are art forms, so is music, painting, graphics, sculpture, and so on. Some might even consider classic games like chess to be an art form. Video games use elements of all of these to create something new. Why wouldn't video games be an art form?
If one really knew what one was doing, why do it? It seems to me if you had the answer why ask the question? The thing is there are so many questions.
They ask questions like 'do you believe in aliens' and those types of things. They were really interested in aliens, and that was really something that the Japanese have an interest in, and they are also very big fans of romances.
The top clubs in the Premier League benefit very much from the fact that there are six teams on a very high level. They have so many games against each other so that they practically play Champions League the whole year. That helps them very much to persist in the international games.
The question not many ask is: why are the laws of physics like they are?
As soon as a critical mass of people in the world gained access to devices with high-end graphics and Internet connectivity, the rise of games like 'Fortnite' became inevitable.
The dream of romantic love is taken more seriously in North America than it is anywhere else in the world, which is why we believe in fidelity and why we believe in infidelity as well. It is also, of course, what makes our divorce rate as high as it is. Falling in love at first sight and instant gratification are part of the world in which we live, so there are people who believe adamantly in fidelity. They just don't believe in it for long.
A good practice is to ask yourself very sincerely, 'Why was I born?' Ask yourself this question in the morning, in the afternoon, and at night…every day.
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