A Quote by Howard Schultz

You walk into a retail store, whatever it is, and if there's a sense of entertainment and excitement and electricity, you wanna be there. — © Howard Schultz
You walk into a retail store, whatever it is, and if there's a sense of entertainment and excitement and electricity, you wanna be there.
I've always been inspired by retail entertainment, whether Ralph Lauren or the Disney Store or Niketown.
If I go to the department store, I get no excitement: I can buy the entire department store instead of one bag. So I lost excitement of shopping.
I wouldn't call it a retail store. It's a place where culture and commerce intersect. It's more like the Silk Road-a sense of exploration mixed with the exchange of things and ideas.
A store is just a collection of content. The Steam store is this very safe, boring entertainment experience. Nobody says, 'I'm going to play the Steam store now.'
My father's whole life was work. He had a retail store in Ossining, New York, and I mean, he was down there at 6:15 every morning. The store didn't open until 9, but he hadda be down there. That's all he knew.
I wanna be the smile you put on your face. I wanna be your hands when you say your grace. I wanna be whatever is your favorite place, oh I just wanna be close
I want a love like Johnny and June Rings of fire burnin' with you I wanna walk the line, walk the line Til' the end of time I wanna love, love ya that much Cash it on it give it all up And baby when your gone I wanna go too Like Johnny and June
Music, art, writing - it gives us a sense of who we are, a sense of our history, a sense of our future and it should provide some kind of comfort. It's not just entertainment for entertainment's sake, it's an investment.
I tend to wear flats and jeans and no makeup and walk around, go to the grocery store, and do whatever I have to do.
I have a general sense of excitement about the future, and I don't know what that looks like yet. But it will be whatever I make it.
We want to use innovation to be the most productive retail store in the industry.
I always like to believe that my work is about the expansion of the possibilities of the viewer. So if you have a sense of a heightened situation where there's an excitement, a physical excitement and an intellectual stimulation, there's just this sense of expansion. Because that's where the art happens. Inside the viewer.
When I was at college, I worked in a department store called Brit Home Stores, which is a pretty lackluster department store, selling clothes for middle-aged women. My job was to walk the floor and find anything that was damaged, take it to the store room and log it.
I can walk into a gun store in my town and buy military-grade weapons. You'd be shocked by the amount of firepower you can buy - 50 caliber sniper rifles and the same shotguns the Marines carry in Iraq or Afghanistan. It doesn't matter whether I know how to use these things - I can just walk into a store and buy them.
Know how to effectively voice a complaint or make a claim at a retail store.
When you walk into a store and you want to buy something, you give them cash and they sell it to you. But very often, you walk into our "store" and you want something - a credit card, maybe, or a loan - and very often the answer is "No," even if you're a large corporation.
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