A Quote by Hyun Bin

Although shooting action-packed movies is a physically hard job and I repeat movements over and over, those action scenes alone, regardless of rest of the story, gives visual pleasure to viewers. They also give some satisfaction to me as an actor.
I try to stay away from stuff that's just action, action, action, action, action, and you kind of fast-forward through the dialogue scenes. I'm not interested in doing that. Give me a reason to fight, and I'll go there. But don't just make it, 'You touched my pen! Haaa-yah!' I've done that before.
Action itself, so long as I am convinced that it is right action, gives me satisfaction.
Exaggeration can lend action scenes more force, but I like to stick to more realistic figures: They help keep the cool in the action scenes, although they may be not as forceful as the exaggerated ones.
'Alias' was very action-packed. 'G.I. Joe' and 'Conan' were very action-packed. It's been established that I can do action, which is great, but now I may just want to make out with a really hot guy.
Action movies live and die by the story that you're trying to tell. It's hard. It's very difficult to do an action movie that stays engaging.
Self satisfaction alone cannot determine if a desire or action is positive or negative. The demarcation between a positive and a negative desire or action is not whether it gives you a immediate feeling of satisfaction, but whether it ultimately results in positive or negative consequences.
Whether I'm acting or making it, at the end of the day it's telling the story; action, drama. You want the audience to feel it - the story, the action, the scene, or a particular shot. I just keep working on crafting my art, on how to make action movies.
I do have huge pressure in terms of making my animation, because a lot of audiences and producers are expecting me to make films with a lot of action. They all know that I'm very good at action scenes, but I tend to not use many, so they're all frustrated with me. But I do that intentionally. Yes, if I do a movie with a bunch of action, it's going to be a lot more successful than the types of movies I'm making right now. The producers often say, "Instead of using all these philosophical phrases, why don't you change this into an action scene?" But I intend to continue to make these movies.
I've directed bits of action and so I know that it's long and it's very detailed. Editing action is a good deal more exciting than shooting action. Shooting action is very, very meticulous, it's increments, tiny little pieces.
They're called 'action scenes' because they do the acting for you. You don't have to act in action scenes. The action does it all for you. It's great.
A lot of action movies today seem to have scenes that just lead up to the action.
Action is pretty boring to do as an actor. Action and sex scenes are silly because it's all faking.
Stage acting lets you feel the character a little better, but in the movies, you have to keep regenerating your energy level when shooting scenes over and over again.
[Action's] a Western thing. We think of the hero going into battle, rebelling against a government or an oppressor, but [in KUNDUN] action is nonaction or what appears to be nonaction. That's a hard concept for Western audiences. . . . We wanted to show a kind of moral action, a spiritual action, an emotional action. Some people will pick up on it; some won't.
During the game, we never sit down. Not only is there action on the field, but we also have to cover the half-time show and interview all the celebrities attending. But once it's all over, it's a pretty satisfying feeling. My team and I love delivering an exciting and all-encompassing story the next day for our viewers. We want them to see and experience all that we did.
When you look at someone good like J.J. Abrams who gives you the spectacle and great action set pieces but also gives you character and great story and plotting and narrative, I think it's my job - and my intention - to do both.
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