A Quote by Ivan Sutherland

The screen is a window through which one sees a virtual world. The challenge is to make that world look real, act real, sound real, feel real. — © Ivan Sutherland
The screen is a window through which one sees a virtual world. The challenge is to make that world look real, act real, sound real, feel real.
I like to write about real people, real crimes. But what has increasingly come to interest me, and also appear to me as a challenge, is the idea of doing strange things with what is real. Take what is real and make it more or less real.
If you understand how the real world feels and looks and sounds it is much easier to create a virtual version of the real world.
..the real world's all we've got. Believers in the supernatural claim to have special wisdom about the world. But real wisdom means knowing truth from falsehood, knowing the difference between evidence and wishful thinking. Yes, the real world is mysterious and sometimes frightening. But would the supernatural make it better? The real world has beauty, poetry, love and the joy of honest discovery. Isn't that enough?
The real world is the fantasy writer's scrapbook. Real history, real geography, real customs and religions are all invaluable sources of guidance and inspiration.
I am a hopeless romantic. A silly, ridiculous, foolish romantic. I live in a fantasy land. I need to get real. And now, for the first time, I want to get real. I want a real relationship with a real man in the real world–-with all the real problems, faults, and whatever comes with it.
You relax within the verse. You realize the structure of the verse and relax into it. It's like swimming. Or riding a bike. You can't make it sound real if you are thinking it through as you go. You can't think through Shakespeare, you have to speak it. And listen to the rhythm of it and then it takes you over. And to make it sound real you speak as if you believe it. Don't act it. Just be it.
I'd guess blockchains will be the full-blown backbone of virtual worlds - the system for currency, assets, identity, even governance - before doing the same in the 'real world.' Which is where I think we will end up in the real world eventually; it's just a matter of which goes first and how long until it's the case for both.
Yeah, you know, there's a difference between the textbook world that economists like to imagine, and the real world where real people have real feelings.
It's funny how the colors of the real world only seem really real when you watch them on a screen.
Business students are very oriented to playing a role in the real world and accomplishing something, not training themselves to be scholars and contribute to the literature. Teaching in that kind of environment has focused me much more on the real world, how pieces of the theory I know can be applied to real-world situations.
Usually, the most difficult thing to do is photo-real stuff. Something that has to actually look like the real world, because it's just so difficult to do that. We're just so used to looking at the real world, our brains instantly see when something is not quite right.
You put on a face for the public. The face isn't false; it's just another side of you. If it were false, you couldn't last. People want something real and natural, and if they catch you acting, you're dead. It has to look real. In order to look real, it has to be real, and I've always thought of the characters I've played as real people.
I had the idea that there were two worlds. There was a real world as I called it, a world of wars and boxing clubs and children'shomes on back streets, and this real world was a world where orphans burned orphans.... I liked the other world in which almost everyone lived. The imaginary world.
Ultimately, all I wanted was for players to feel like they were in the real world. I wanted them to be able to apply real world common sense to the problems confronting them, and I thought recreating real world locations would encourage that kind of thinking. There's also just a real power, a real thrill, when you fire up a game and see a place you've been or want to go, and then get to do all the stuff you WANT to do there but know you'll get arrested if you try! If that isn't the stuff of fantasy - far more than exploring some goofy dwarven mine or alien spaceship - I don't know what is!
The virtual is opposed not to the real but to the actual. The virtual is fully real in so far as it is virtual.
Harry Potter isn’t real? Oh no! Wait, wait, what do you mean by real? Is this video blog real? Am I real if you can see me and hear me, but only through the internet? Are you real if I can read your comment but I don’t know who you are or what your name is or where you’re from or what you look like or how old you are? I know all of those things about Harry Potter. Maybe Harry Potter’s real and you’re not.
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