A Quote by Jack Buck

The biggest kick I get is to communicate with those who are exiled from the game - in hospitals, homes, prisons - those who have seldom seen a game, who can't travel to a game, those who are blind.
Because of so much fastness in the game, those who play hockey and those who have knowledge about it, they enjoy the game. But the normal public doesn't like it.
I frankly think the NBA All-Star game has run its course, the whole dunk contest... The game - if those guys actually played hard in that game, it'd be the best watch ever.
In the 123rd minute of the semifinal game at the Olympics against Canada, I scored the game-winning goal that brought us to the finals. You can't replicate those do-or-die moments in practice or a friendly game.
It was a weird game. There was ugly shooting and a lot of turnovers and mistakes, and we were just fortunate to get the win. I should have done better, but it was just a very ugly and weird game... I knew the game was going to be an ugly game when I saw those three guys at the scorer's table. Ugly people call ugly games.
The first professional game of your career is obviously the biggest, but you still get the jitters, you still get the adrenaline rush before every game. A lot of people don't realize that, but it's true. I have always told myself that if you don't feel those nerves and you're not having fun, you shouldn't be playing. And I always enjoy the competition, the adrenaline rush before a game. And just competing with your buddies at the highest level, every day.
The game is No. 1. You are an adjunct to the game. In a studio, there is no game. You are the star. That's why you are there. For the game, you can't go away from the game and beat your chest. People are there to watch the game. You are there to supplement, not to override or overwhelm.
When people ask me what I miss most about the game, it's being in the locker room and getting to know the guys. Back in those days, we had roommates. We had to talk basketball and that was a great way to understand the game itself and form those lasting relationships.
Film is a game of projections upon projections, and the projected image on the screen is a game of light and shadows. There is nothing there; it is the brain that is decoding those things. The film doesn't have any decipherable kind of meaning if it's not seen.
We are young, but We already know that in life's great game those who are most unhappy are those who haven't taken the risk to be happy. And I don't want to be one of those
Playing the game is a form of winning the game. In those competitions, we win by being resilient.
Throughout the history of game development, the game control mechanism has become more and more sophisticated, ... Perhaps those who have quit gaming or who have never played games look at the game controller and think it's too difficult to play, even before they dare to touch it.
Game development is very difficult. Nobody sets out to create a game that's not fun. It's all of the challenges and difficulties that happen throughout development that determine whether a game is a failure or a success. I think playing those thousands of games is the single best and easiest way to learn from my predecessors.
Books on the openings abound; nor are works on the end game wanting; but those on the middle game can be counted on the fingers of one hand.
I'm a big game show fan. When you're a poor person, you watch game shows. I don't think people realize that. Maybe everybody watches game shows, but when you're poor, you live vicariously through those people.
Science is not a boy's game, it's not a girl's game. It's everyone's game. It's about where we are and where we're going. Space travel benefits us here on Earth. And we ain't stopped yet. There's more exploration to come.
All those "getting hit/losing rings" sounds tend to be recorded toward the end of a recording session. Depending on the type of game, those efforts and screams can be pretty rough on the voice, so they usually like to record them at the end. You might do hundreds of versions of vocal sounds for a game and you can come out a little hoarse afterward.
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