A Quote by James Howard Kunstler

The immersive ugliness of our everyday environments in America is entropy made visible. — © James Howard Kunstler
The immersive ugliness of our everyday environments in America is entropy made visible.
The aggressive incoherence of our common surroundings can be described as entropy made visible. The way we have disposed things on the landscape leads us in the direction of disorder and death. They are categorically evil. These dispositions are destroying our only home-planet and other organisms that share it. They defeat our need to care about where we are and the things in place there. They prompt us to feel that civilization is not worth carrying on. They rob us of our identity and our will to live. These things are not about personal taste or style.
In our highly mediated, technologically driven world, we're all looking for meaningful ways to connect. This has constantly inspired me to create environments full of lively, immersive, experiential elements specifically crafted to foster human connection.
The games industry is the only industry with the tools and the talent to create real-time immersive 3D environments.
As entertainment and storytelling move in the direction of more immersive environments, binaural sound will begin to play a larger and larger role in those experiences.
The arrow of time doesn't move forward forever. There's a phase in the history of the universe where you go from low entropy to high entropy. But then, once you reach the locally maximum entropy you can get to, there's no more arrow of time.
Our society can no longer tolerate ugliness. You see that in cars, sofas and women. [But] ugliness also has a right to exist.
I think if women are visible in the media, truly visible, in an empowered role, it empowers us to be more visible in any area of our lives.
The fact that you can remember yesterday but not tomorrow is because of entropy. The fact that you're always born young and then you grow older, and not the other way around like Benjamin Button - it's all because of entropy. So I think that entropy is underappreciated as something that has a crucial role in how we go through life.
The Most Blessed Sacrament is Christ made visible. The poor sick person is Christ again made visible.
The ugliness of the beauty is much horrible than the ugliness of the ugliness.
The revelation we've come to is that we can trust our memories of a past with lower, not higher, entropy only if the big bang - the process, event, or happening that brought the universe into existence - started off the universe in an extraordinarily special, highly ordered state of low entropy.
Good design is clear thinking made visible, bad design is stupidity made visible
Visible things can be invisible. However, our powers of thought grasp both the visible and the invisible – and I make use of painting to render thoughts visible.
Use "entropy" and you can never lose a debate, von Neumann told Shannon - because no one really knows what "entropy" is.
Animals are nothing but the portrayal of our virtues and vices made manifest to our eyes, the visible reflections of our souls.
If the reader enters a kind of immersive experience reading a book, then I have to enter a kind of immersive state to do my best work.
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