A Quote by James Surowiecki

As technology improves, on-screen avatars look more and more like real people. When they start looking too real, though, we pull away. These almost-humans aren't quite right; they look creepy, like zombies.
I don't really diet or anything. I'm miserable when I'm dieting and I like the way I look. I'm really sick of all these actresses looking like birds I'd rather look a little chubby on camera and look like a person in real life, than look great on screen and look like a scarecrow in real life.
I'm not perfect-looking and I don't say the right things, I'm a little different, nothing really special, but I guess I come across as a little more real to people and that comes through on the screen. I know I look young, but with the right make-up I can look older. I definitely feel older.
Some people may look at you almost like a fantasy at times, you know; some people don't think you're real. Because people forget that celebrities are humans too, sometimes.
Usually, the most difficult thing to do is photo-real stuff. Something that has to actually look like the real world, because it's just so difficult to do that. We're just so used to looking at the real world, our brains instantly see when something is not quite right.
When the waif look first came into fashion, Anna Nicole Smith was in the Guess campaigns looking like a real woman. A girl who looks too thin and unhealthy does not look sexy to me, and she does not look right for Guess.
I realize how myself and other people have started to almost fool ourselves that it's more important to us and more real than the real world, the offline world, and we value looking at our phone and pixels on a screen more than connecting eye to eye with a human being, which is terrifying to me because we're becoming robots.
I find it quite hard for me to pull off. It's so nice to have a tan and look healthy and glowing. I'd quite like to look like Karen Elson - she looks good pale. I feel like I look a bit washed out.
I have to be below 140 to really look good. I have to work my legs like crazy. Actually, do you want my real goal? My real goal's always too low. I love the way I look at, like, 128.
As the CG in motion capture made it look realistic, it put more of an onus on the game makers to make the dialogue they're saying more realistic. It doesn't matter what they say when they're 8-bits, but if they look almost photo-real, it matters. More and more, the games industry is realising that.
My generation, we're more accepting of narcissism. But we're looking at images that are dead, that are on your phone. My friends have apps to make you look skinny, to make your skin look perfect. And we look at these images and we're like, "That's beauty. That's perfect." But when you see a real person, you're like, "Wait, that's not perfect."
There's something known as the Uncanny Valley where things look a little too real and you're not quite sure what you're looking at. It becomes weird like it did in 'The Polar Express,' where the eyes seem so realistic, and yet you know it's animated.
I like having to figure out how to pull things off, how to sell it, how to make it look real, but not just real, make it look better.
We've done a zombie episode - only one - and the way we look at it as is we understand that there probably aren't zombies out there for real, but there's a lot of interesting stuff we can test about them. We've tested how bodies of zombies pressing against a gate, would they push it through and things like that.
Acting is, to me now, artificial. Seeing people suffer is real. It couldn't be more real. Some people don't like to look at it in the face because it's painful. But if nobody does, then nothing gets done.
I think it is very important that you like yourself for who you are and not want to look like anyone else. You also have to understand, many people have had cosmetic surgeries in order to look the way they look. So why look like them when you can just look like you? And there is nothing wrong with looking like you.
I think intellectual property is more like land, and copyright violation is more like trespass. Even though you don't take anything away from the landowner when you trespass, most people understand and respect the laws that make it illegal. The real crime in copyright violation is not the making of the copies, it's the expropriation of the creator's right to control the creation.
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