We're not interested in bombarding our users with, 'Hey, play this game, play this game, play this game.' It gets annoying, it gets in the way of messaging, and it gets in the way of staying in touch with people who are important to you.
When you play Futures and Challengers for three, four years, you're playing in obscurity. You play the game for other reasons. You don't play the game for money or attention. You play the game because you like to play. You play the game because you enjoy the journey.
I don't just get bogged down in, 'I want to win.' There's something even greater than that. And that's the way that you play the game. I want to play beautiful football. That's our purpose: to go out and play the game at the highest level, play it the right way.
I don't play video games. My husband does. He plays sometimes the football, and every once in a while when he gets bored, he'll do a little boxing in there. He gets into the football. You can trade players, and he keeps up with the whole aspect of the game, not just the game. He's a fanatic.
When I was a kid, I liked to enjoy the game. I play good when I enjoy the game. If I get too serious in the game, I won't play the way I'm supposed to play. That's the way I am, always. I like to be happy, and I have a lot of energy.
You can get caught up in the game, just like everybody else in the park. But I can't play favorites and hope this guy gets a hit or that guy gets an out. I have to make decisions based on data and common sense. I have to manage every game to win.
Free-to-play isn't a business model. Free-to-play is a marketing strategy. It's a way to get people over the hump of trying out your game. It gets rid of the friction that happens when you charge an upfront fee.
I love to play the game of basketball so to sit there and not be able to play, it gets kind of frustrating.
I'm kind of ready for anything. I don't really get nervous, and I'm not the type of person who gets worried about a game. I just play the game, and I enjoy it.
Game Over is a very frustrating game convention. In short, it means, 'If you were not good enough or did not play the game the way the designer intended you to play, you should play again until you do it right.' What kind of story could a writer tell where the characters could play the same scene ten times until the outcome is right?
I've seen up close what can happen when actors talk publicly about their relationships: their personal life gets dismantled. It's a show business game, and it's one game I won't play.
Football is a grand game for developing a lad physically and also morally, for he learns to play with good temper and unselfishness, to play in his place, and to play the game, and these are the best of training for any game of life.
Football in itself is a grand game for developing a lad physically and also morally, for he learns to play with good temper and unselfishness, to play in his place and 'play the game,' and these are the best of training for any game of life.
You try and work hard and get better each week. I play the game with passion. I enjoy the game. It's a lot of fun when I'm out there. That's the way I play. For some reason, people like that.
You play this game, that's what you play this game for. You play the game to go to the Super Bowl and that's the only reason why we play to win and make it to the Super Bowl. So anything short of that would not be acceptable and I think my teammates know that as well.
It's a game of habit, or repetition. You can't play one way in practice and another way in a game. It's a reflex. The game is so quick you don't have time to think.
Diving has been in the game for years. Probably the coverage the game gets now, with all the cameras around, it gets highlighted a bit more. But it hasn't got any worse.