A Quote by Jane Jensen

I really just wanted to work on adventure games, so Pinkerton Road is our own little indie studio that's focused on that. — © Jane Jensen
I really just wanted to work on adventure games, so Pinkerton Road is our own little indie studio that's focused on that.
I really love doing indie projects, I think the characters that are available in indie games especially, like a lot of the indie games I've done, have been really rich interesting characters for someone of my vocal range.
I was focused on The Hunger Games movie with my director, with the studio, and with the cast and crew. We all just focused on making the best possible movie we could, and earning the right to do more.
I'd actually love to do more comedy, but what I really wanna do is an indie drama - an intense indie road-trip movie.
We're just inviting adventure into our life, and adventure carries a little baggage.
Our country needs people who are maybe a little less focused on themselves and on the flash and a little more focused on how do we actually create a better environment for success for our young people, how do we get people back to work, how do we regain our standing internationally.
I'm never gonna go into a studio and work for a whole year non-stop. Just every day on my own in the studio working, it's just too damn hard.
When I was young, we didn't have indie games. We had 'garage developers' or similar terms, who were just small teams making games out of passion.
My dad dragged me to a Bruce Springsteen concert as a kid. It was my first concert, but I fell asleep in the middle. My second concert was Weezer on the 'Pinkerton' tour, and 'Pinkerton' is the reason why I'm doing this.
When we started Blizzard, we just wanted to make great games. What we realized is that the games we create are really just a framework for communities and human interaction.
My dad dragged me to a Bruce Springsteen concert as a kid. It was my first concert, but I fell asleep in the middle. My second concert was Weezer on the Pinkerton tour, and Pinkerton is the reason why Im doing this.
My indie work is mostly reality-based, focused on real life and characters.
I work with my brother Finneas, and he produces all of my music in his little bedroom in our house. We actually tried renting out a studio for a month when we were producing 'Don't Smile at Me,' but it was really hard there, and we ended up just doing it at home anyway.
If you end up spending more time in the studio than you do on the road, that's not a good balance for me. Because I think when you're in the studio, you need to come off the road and go in the studio and that's when you're applying your best. That's when you've got the best attitude, best energy, all that stuff.
I would have been content to just do studio work, making it on my own never really entered my mind.
Once you work with a studio on a film, the studio is sort of like this enormous clam that just opens, takes everything and then closes, and no one enters again. They own it all.
Internally, we're focused on building our own technology, leveraging all the momentum that's out there around wearable computing and mobile computing and PC computing. But at the end of the day, all the code we've written and all the invention we've created has been focused on our own tech and our own products.
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