A Quote by Jane Lynch

If you're contriving something, if you're making something up, it's not funny. You can tell. It's instant. It has to come from someplace real. — © Jane Lynch
If you're contriving something, if you're making something up, it's not funny. You can tell. It's instant. It has to come from someplace real.
I just hate the whole idea of labeling anything as a comedy. If you tell me something's funny, I'll want to rebel against it. When I go to a bookstore and see books categorized as humor, I get furious. Don't tell me that a book is funny. Let me decide if it's funny. It's the same with sitcoms. You call something a sitcom and people expect it to be funny. And that ruins everything.
I believe that music is about making quality things, making quality art, and no matter who you decide to work with, you and that person have to come up with something special, come up with something that is excellent material, so whoever hears it and reviews it will like it.
Our culture teaches us that making significant changes takes a long time and is difficult to do. This is simply NOT true. Change happens in an instant. It is not a process - it is something you do in an instant by simply making a decision.
Real quality in roles is very hard to come by. Any actor or actress will tell you that. Great movies are hard to come by. It's almost impossible to make one, and most people have to settle for making something less.
Something is funny, most of all, because it's true, and because the velocity of insight into this truth exceeds our normal standards. Something is funny because it's outside our accepted boundary of decorum. Something is funny because it defies our expectations. Something is funny because it offers a temporary reprieve from the hardship of seeing the world as it actually is. Something is funny because it is able to suggest gently that even the worst of our circumstances and sins is subject to eventual mercy.
People often come up and tell me how much money I make in a year, which is funny because I don't think it's something I've ever said to someone.
Something funny certainly happens when palladium and platinum come into contact with hydrogen gas; it's one of the great mysteries still waiting to be solved on the periodic table. But it's quite a leap from 'something funny' to cold fusion.
I don't really hashtag things. Unless I'm talking to somebody and I'm being funny and I say something mean but then I'm like, Hashtag...something that's funny. I like to only hashtag funny things, not real stuff.
It's hard to program a computer to make jokes. The brain needs to do something here; the brain needs to come up with something bizarre to make something funny.
To me, the real genius in making television for kids is making something that inadvertently - or perhaps intentionally - becomes something that can be enjoyed by people of all ages.
I really started to enjoy Instagram more recently because it's something that shows people what I'm doing and what I'm going through, but it's so simple. I don't have to come up with something witty; it's just a funny photo, and you can be as artistic or as plain Jane as you want.
One of the things that is always difficult about a collaboration is that you don't necessarily find the same thing funny. And so the challenge becomes, how do you tell the other person that you don't think something's funny? The best collaborations tend to be when you are willing to be told that. But there's also ego involved, and so there's a lot of frustration in knowing that you're writing something, and the other person, on some level, needs to think that it's funny.
I want gaming to be something that everybody does, because they understand that games can be a real solution to problems and a real source of happiness. I want games to be something everybody learns how to design and develop, because they understand that games are a real platform for change and getting things done. And I want families, schools, companies, industries, cities, countries, and the whole world to come together to play them, because we’re finally making games that tackle real dilemmas and improve real lives.
Getting viewers to come back is the real key to making something successful.
My philosophy is that if you're playing a moment truthfully, that it's a funny moment, then hopefully it will be funny. I like to just go for a truth in the work as much as I can. There's a lack of ego when you're working with comedy that I really love. It's hard to come up with something funny. It's become a fun game in a way. Everyone is going for the gold, for that humor.
For us it's always about making sure that there's substance, that things are well thought out, they're real, they're going to happen versus just haphazardly making Hollywood type announcements. So that's where we are there [on Comic-Con], just making sure that when we do something to say that it's something.
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