A Quote by Jason Blum

We make movies for the cineplex. They're designed for wide release. They're designed to be seen by a lot of people and eventually make money. — © Jason Blum
We make movies for the cineplex. They're designed for wide release. They're designed to be seen by a lot of people and eventually make money.
We make a lot of movies that I don't think merit a wide release. We have this label called Tilt, and we have the movies come out on that, and that's fine. But it shocks me when, having done this a few times, when I really believe a movie should get a wide release, and I struggle to get it released. That does surprise me.
One of the benefits of doing low-budget movies is you don't have to release them wide to recoup. You can release it in a smaller way, make your money back, and keep going.
A studio that's designed to make television shows is not a studio designed to make a fashion line, so a lot of times, we have ideas for things we might want to do but don't necessarily have the infrastructure to do them in a timely manner.
If you think about it, it requires a lot of effort and time and energy to make money in the real world, and if they made games equally as difficult to make money in, people wouldn't play them. So they are generally designed to be hyper-inflationary because that's more fun.
When you travel, remember that a foreign country is not designed to make you comfortable. It is designed to make its own people comfortable.
Well-designed subsidies help the poor make the best of whatever opportunities they have; poorly designed ones either do very little or actually make things worse for them.
World is not designed for you to win; it's designed to be played. It's designed for you to play your position until a certain point, when you get a chance to actually do some good, make a statement, get on your soapbox and say something.
It's harder to make money when you're not a machine in a massive apparatus designed only to make money, but artists will figure it out.
I wanted to make a classical piece that was actually designed to be a CD, not designed for performance.
Corporations are a fictional entity that are designed to make money, and they're neither people nor patriots.
In my career, I've never been a box office name. Granted, a couple of my movies have made a lot of money, but I'd do other movies which make very little money, or they're not seen that much.
The most effective 3D movies I have ever seen are the animated movies because they are designed.
Good advice is priceless. Not what you want to hear, but what you need to hear. Not imaginary, but practical. Not based on fear, but on possibility. Not designed to make you feel better, designed to make you better. Seek it out and embrace the true friends that care enough to risk sharing it. I'm not sure what takes more guts-giving it or getting it.
Wouldn't it be better to have a watertight law designed to catch the guilty, rather than a press release law designed to catch the headlines?
I got a reputation for being sort of nuts and difficult, because I was at that point, so I wasn't much in demand. And also, on the basic level, I'd made a lot of movies that didn't make money. And if you make movies that don't make money - I mean, it is a business, after all - you are not in demand.
We have designed a capitalist system wrong. We assume human beings are one-dimensional, all they do is make money, so we've created a money-centric world.
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