A Quote by Jaume Collet-Serra

Producers and studios want to make movies that are more appealing internationally and I think that you have to use your different cultures as an advantage to be able to make those movies.
The people who've done well within the [Hollywood] system are the people whose instincts, whose desires [are in natural alignement with those of the producers] - who want to make the kind of movies that producers want to produce. People who don't succeed - people who've had long, bad times; like [Jean] Renoir, for example, who I think was the best director, ever - are the people who didn't want to make the kind of pictures that producers want to make. Producers didn't want to make a Renoir picture, even if it was a success.
I don't want to criticize any other designers, but I have to say that many of the people involved in this industry - directors and producers - are trying to make their games more like movies. They are longing to make movies rather than making videogames.
I'll still make movies for studios, but my editing process will be much further removed from the studio system. Because I don't understand it. I don't understand the whole testing-numbers thing. It is not how I want to make movies. So if that's how they do it, then I don't think I want to do it.
Well, in our industry it's that the movies cost so much money to make they have to appeal to a broad audience. And I think that's part of what will loosen up in the future, as technology makes it cheaper, you'll be able to make films for a more selective audience. I think people will be able to make more personal movies.
If you want to be in Hollywood, and if you want to make big international movies, you have to be able to make movies that don't have anything to do with social status or politics. To limit yourself to just do these little small movies and call it black cinema itself is a mistake to me.
The budgets are much higher now, it costs more to make a movie and the kids that go to see them are into instant gratification. They want things bigger and bigger. I don't make those kind of movies. I make movies about relationships.
Ultimately, if you want to make movies, you've got to want to make movies every day, when people are paying you to make movies and when they're not, because you're going to get a lot more no's on this business, no matter what it is, than you are going to get yeses.
The whole business is changing dramatically, and the way fans follow and participate in movies, and make their own movies to emulate those movies, is profoundly different.
I want to make movies - and I want to portray characters - that make people think. I want to make movies that have a redemptive message. I want to tell good quality stories and take out the derogatory sex, violence and language.
Look, I want to be able to make the stupidest movies ever, because they make people laugh and they make money. But that's not all I want to do. And I think I've proven to some people - the ones paying attention - that I can do more. Everybody else, well, they can wait and see and make up their mind.
I do have huge pressure in terms of making my animation, because a lot of audiences and producers are expecting me to make films with a lot of action. They all know that I'm very good at action scenes, but I tend to not use many, so they're all frustrated with me. But I do that intentionally. Yes, if I do a movie with a bunch of action, it's going to be a lot more successful than the types of movies I'm making right now. The producers often say, "Instead of using all these philosophical phrases, why don't you change this into an action scene?" But I intend to continue to make these movies.
I consider myself more of a film fan than a filmmaker, or I guess it's kind of a balance, fortunately. But I really want to see good movies as much as I want to make good movies and I want to see bizarre movies as much as I want to make bizarre movies.
Ultimately the social change has to come from the people who make the movies, so the people who make the movies have to look at the landscape and say to themselves, "Well, you know, these things are changing, and I'm okay with their having changed, and I think it's okay to start reflecting those changes through the movies we make."
There's so many movies, they're just like fast food you consume them and you can't even remember what you just ate. I don't want to make those kinds of movies. I want to make the slow food of movies.
I want to make all kinds of movies. I do want to make big movies that are a lot of fun to go to, but I also want to make movies that are going to stimulate some thought and maybe raise some awareness.
In Europe, where we have all these different forms of financing and cultural funds and systems like that, it's a good mixture of supporting artists to make movies. But, on the other side, everyone still wants to make money making movies. Again, even in the European film business, it's expensive to make movies.
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