A Quote by Jean M. Auel

I can move my characters through it easily, because I understand the background; I've really studied it. — © Jean M. Auel
I can move my characters through it easily, because I understand the background; I've really studied it.
I don't understand the whole Christian conservativism doesn't make sense to me because I was raised very Christian and its kind of an odd thing but my parents, my family is also very conservative in their own way but I understand the bible and I studied Christianity very well and I don't see where the hatred of gays comes from because it really defeats Christ's purpose.
Being an animator, and I've directed tons of mo-cap, which really is about how do characters move through space.
It's very easy to make insects move. Because they do move mechanically without the rippling of flesh as you mentioned. They move more like real tinker toys and you can make models of them quite easily.
The reader has information about the characters that the characters themselves don't have. We all have our secret sides. Even I come to understand things about the characters only through the writing process, as I am going along.
I understand that I may make mistakes with characters who don't share my own background, but I commit to doing my best.
When I realized that Reuben was a young man who really wanted to be taken seriously, because he was dismissed for being too good looking or because he had too much money - his character really came to life for me. I began to understand that, and see that a lot of people feel this way - misunderstood because of their talents or gifts or background.
I love characters that are going through turmoil. To be honest, I love characters with conflict. I love characters who are really going through an emotional journey; whether it's a super-dark-crazy journey or a really relatable guy.
I've been thinking if 'GoT' would lend itself easily to an MMORPG. I mean, it certainly has the background and incredible storylines for it, along with some pretty huge characters to hinge the story around.
I think that's something that people feel that I do really well; I don't mind it, because ultimately I think the characters I play move people, and who wouldn't want to move people?
For my characters, it's important to get really specific about what they listen to. Because it affects how they move in the world.
I studied psychology, history, and religion. I was a heady girl, but frankly, I'm glad I studied those subjects because a lot of that has really helped me as an actress.
I love to be a vessel through which characters can come through. And if I can move an audience with my work, then I've done my job.
My background, I really am a computer hacker. I've studied computer science, I work in computer security. I'm not an actively a hacker, I'm an executive but I understand the mindset of changing a system to get the outcome that you want. It turns out to make the coffee, the problem is actually how the beans get turn into green coffee. That's where most of the problems happen.
I have a physical background. It's not like I'm a kung fu master, but my real training was dance school, and through that, I move to this thing called Capruera that I used in 'Ocean's 12.' I can pretend that I can do a lot of things, but then, I don't really master anything.
I always think of my characters as alive human beings and try to generate questions around their life and understand their socio-political background. It was a lot of questioning and reading.
With all of the qualities of the scene-setting, the dialogue, the place and time and the time and place in which your characters move. And I want to move with the characters, move with them and describe the world in which they are living.
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