A Quote by Jeff Dean

As devices continue to shrink and voice recognition and other kinds of alternative user-interfaces become more practical, it is going to change how we interact with computing devices. They may fade into the background and just be around, allowing us to talk to them just as we would some other trusted companion.
I have discovered that there are two types of command interfaces in the world of computing: good interfaces and user interfaces.
At one time, I hated the iPhone - but that was only before I used one for the first time. Now, it would be difficult for me to make the switch to any other platform. I've spent a fair amount of money on apps that continue to ride with me as I upgrade my iS devices. The iPhone certainly has its share of flaws and shortcomings, but having spent a great deal of time with other devices that claim to be "killer" continue to fall short. The industry needs competition, but I just need my mobile communications computer to work with a healthy array of software.
Apple very deliberately - and this was very much Steve Jobs' point of view - Apple has concentrated its cloud efforts on being invisible. So in other words, stuff just would sync and appear. You change your contacts on one of your devices, and it would appear on all your devices changed.
Computing is a big segment. It's more than just mobile devices or PCs and laptops.
I believe there's plenty of market for each; we're talking about an ecosystem that is going to support billions of devices, so a competitive landscape is good for consumers, developers, and the platforms alike. Apple brings a smooth elegance to its devices and platform, with the best marketplace experience to boot. Google brings a higher volume of devices as well as a more diverse ecosystem to interact with. The real story here is that Microsoft is nowhere to be seen, ending a two-decade monopoly and creating biggest opportunity for software startups probably ever.
People are starting to understand that the devices we carry with us reveal our location, who we're talking to, and all kinds of other information.
As our various electronic devices gain more and more sensory awareness, we open up the potential for entirely new forms of interaction. Not just new interfaces - tapping and shaking and whatnot - but a shift in presence.
There's been a big evolution since the days of personal computing. People had a concept of one computing device per family or maybe per person. We've clearly evolved to computing devices becoming more personal.
I would warn against holsters with devices for quick-draw. Devices always fail when you need them most.
If you look at the developed world, people have multiple devices now. And a phone works with a watch, with a car, with a tablet, with a number of other type of devices.
But the idea that some day people would want to be able to interact and get stock quotes and talk with other people or all these different things, I just believed that was going to happen.
But the idea that some day people would want to be able to interact and get stock quotes and talk with other people or all these different things, I just believed that was going to happen
When digital culture first came along, it was supposed to create more time, by allowing us to shift time around. Somehow instead we've strapped devices to ourselves that ping us all the time.
The iPod made music mobile, but today, how many devices do you need to walk around with? You want it on just one. And inevitably that's going to be the phone.
Devices are getting smarter - your television, your car - and that means more data spread around. There needs to be a fabric that connects all these devices. That's what we do.
GIS is being influenced by and integrating with all kinds of new innovations such as faster computing, big data, the cloud, smart devices, and distributed processing.
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