A Quote by Jeff Fahey

If everyone's comfortable, you can pretty much make any kind of movie that the director wants. — © Jeff Fahey
If everyone's comfortable, you can pretty much make any kind of movie that the director wants.
Everyone wants to make the Olympics. Everyone wants to pretty much just play on the team or at least try out.
Rahman is very very director friendly. He is ever ready to go whichever the director wants, the story wants, depending on the kind of movie or the music you want, and within that he finds his niche. It is a constantly complementary process. At the end of the day he is not pleasing you, he has to please himself.
I'm just saying to everyone. The director does not direct the trailer. It's an edited version that takes so many moments of the movie, sometimes it's not even in the movie. The director does the movie. So don't judge the director based on the trailer. Please.
There is a director for a reason, because a director knows what's best for the movie. You just give your director as much as you can to work with, and hopefully, the decisions they make are going to be great.
I kind of joke with myself that you shouldn't be able to be a creative producer if you weren't a first AD. Because it is such fantastic training for really understanding what everyone does, and how the movie actually gets made. You have to know if you're the first you're kind of the set general, you're at the director's right hand, you know everything about how a director puts a movie together, you know everything about how a movie gets made.
Everyone in the Middle East pretty much wants to come and be an American citizen, but pretty much everybody is angry with the U. S. foreign policy.
I never expect anything. I am always amazed at why anybody goes to any movie or why anybody doesn't go to any movie. Any movie you make, you make it because you're hoping somebody wants to see it, but you never know.
Chronicle 2 has become this question of, 'How do we all make a movie that we all respect?' And that's true to what 'Chronicle' is. There's no one at the studio who wants to make a bad movie. They all want to make a good movie just as much as I do.
'Chronicle 2' has become this question of, 'How do we all make a movie that we all respect?' And that's true to what 'Chronicle' is. There's no one at the studio who wants to make a bad movie. They all want to make a good movie just as much as I do.
I've had the benefit of doing pretty much everything. So I'm really pretty comfortable in any situation.
You have to kind of shift the way you look at life when you're in a group of people that you work with. It's not so much, do they make you feel good when you're around them all the time; it's how can you make everyone feel comfortable together.
With a director it's all about the work; I'd work with a great director over - you know, I'm not the kind of actor who that doesn't go, 'I want to play this role.' It's more like, 'I want to work with this director,' regardless of what the role is because if it's a good director, you'll probably find a good role because it's a decent film. But a mediocre director will always make a mediocre movie.
And so as a director, as a leader, and myself as a director and a leader, I kind of try to make sure that we hold onto the vision and kind of corral it, but by the time you finish whatever the project is, a TV show, a series, a movie, a stage show, it should be a product of what all those people can do, and therefore, it can never be what you imagined it would be in the beginning.
In too much of the West, everyone wants the guarantee of safety, and never having to make any decisions.
What strikes me is that 'XIII' looks like a movie. The shot making is movie-like, which is kind of fun - the kind of playful action movie shot making is pretty, is pretty good. What's also great about this game is its style and interesting story-line.
Everybody wants a movie career. I found that pretty elusive. I did make a movie with Martin Sheen about a nuclear scientist who has a religious experience. I don't even know what it was called. I don't think it was ever released.
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