A Quote by Jeff Lemire

I never really approach any project or story thinking of themes first or what a certain character 'represents.' Maybe other writers do, but for me, it just starts with the characters and a certain emotion I want to convey. It usually isn't until I get deeper into a book and look back a bit that I start to see the themes, etc.
If somebody asks me about the themes of something I'm working on, I never have any idea what the themes are. . . . Somebody tells me the themes later. I sort of try to avoid developing themes. I want to just keep it a little bit more abstract. But then, what ends up happening is, they say, 'Well, I see a lot here that you did before, and it's connected to this other movie you did,' and . . . that almost seems like something I don't quite choose. It chooses me.
I don't really do themes. I might accidentally, but themes are an emergent phenomena of the writing of the book, of just trying to get a story out there.
I'm not sure if a writer should talk about themes. Themes arrive out of the deeper structure and concerns, but to me, the main thing is getting it down right, writing about specific characters in specific predicaments, and finding a way to be true to the story itself, not only in the first burst of draft but in the revision, too.
I write first drafts feverishly fast, and then I spend years editing. It's not that sentence-by-sentence perfectionist technique some writers I admire use. I need to see the thing, in some form, and then work with it over and over and over until it makes sense to me - until its concerns approach me, until its themes come to my attention. At that editing stage, the story picks itself and it's just up to me to see it, to find it. If I've done a good job, what it all means will force me to confront it in further edits.
A lot of people think that they are really cool because they don't outline. In my writing group, they would say, "I will never outline. I let the characters take me." C'mon, man - I outline the story, but it's only like one page. It's a list of possible reversals in the story, like things where everything will just change because of this certain reveal or this certain action. Then I start really digging into the character because, to me, I don't care what the story is.
Introduce your main characters and themes in the first third of your novel. If you are writing a plot-driven genre novel make sure all your major themes/plot elements are introduced in the first third, which you can call the introduction. Develop your themes and characters in your second third, the development. Resolve your themes, mysteries and so on in the final third, the resolution.
I know the Bible pretty well. I'm not one of those guys who can immediately start quoting every book, but usually I know where to look to find certain themes.
The problem with themes is that writers don't realise they are themes until someone points them out.
In a book you can really talk about ideas and themes and characters in a deeper way than you can even on the screen.
Well, I never got into the young adult headspace. With 'Twilight,' they are pretty adult themes, aside from maybe the first one, but even that. They're very adult themes, actually, particularly as the characters age. I never wrote for young adults. I wrote for myself, as an audience.
I think at some level, it's just alchemy that we, as writers, can't explain when we write the characters. I don't set out to create the characters - they're not, to me, collections of quirks that I can put together. I discover the characters, instead. I usually go through a standard set of interview questions with the character in the beginning and ask the vital stuff: What's important to you? What do you love? Hate? Fear? .. and then I know where to start. But the characters just grow on their own, at a certain point. And start surprising me.
I don't see any of my records as any more or less conceptual than the others, and I don't really plan some overall idea in advance. The songs all get written under the umbrella of a certain time in your life, and it's natural to find themes that repeat within these periods.
You can make a film in a way that, when the audience leaves the theater, they leave with certain answers in their head. But when you leave them with answers, you interrupt the process of thinking. If, instead, you raise questions about the themes and the story, this means that the audience is on its way to start thinking.
At certain times, you start to - maybe not lose the faith - but just wonder how long it will take until someone picks me up. I was thinking, 'Is it just me? Do I think I'm better than any manager does?'
Interest in certain themes doesn't mandate a personal stake or personal experience of those themes. I've killed people in plays, but no one asks me what it's like to kill people.
Art is built on the deepest themes of human meaning: good and evil, beauty and ugliness, life and death, love and hate. No other story has incarnated those themes more than the story of Jesus.
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