A Quote by Jenova Chen

I wanted to see if I could create something that is emotional between people. Existing games are about killing each other or killing something together. The idea of social emotion means people need to share feelings. At that moment, the players are in sync. The problem [with many games] is there's no chance to share emotion. Most of them are busy, [there are] explosions everywhere. So we got rid of all the background noise and we had to get rid of the guns.
It's probably weird to think about an addiction like it's a sentient being, but that's how it feels. Like it's something living inside you. Something you can't get rid of because killing it means killing you.
The most important thing about sports is that it gives you the chance to relate with other people, to share in something together and to share a goal with somebody else.
We got rid of colonialism, we got rid of slavery, and we got rid of apartheid everyone thought each one of them was impossible. Let's take the next impossible, do it with joy and get it finished with and create a world free from poverty. Let us create the world of our choice.
This for many people is what is most offensive about hunting—to some, disgusting: that it encourages, or allows, us not only to kill but to take a certain pleasure in killing. It's not as though the rest of us don't countenance the killing of tens of millions of animals every year. Yet for some reason we feel more comfortable with the mechanical killing practiced, out of view and without emotion by industrial agriculture.
These days when you say 'videogame', people think of immersive games that take over your life and require three thumbs to control. My goal is to create games that almost retreat into the background. I'm interested in bringing them back to their role as a social facilitator, the way party games help people to interact.
Think about back in the day when we had Archie Bunker, 'The Jeffersons.' We had stuff to sit down and share and laugh at. The Internet has made it so we don't have to sit together anymore. It's so self-absorbed. No one has to talk to each other anymore, and people don't realize that that is killing us.
I don't think love is a tricky issue at all. Love is best understood when we share: Share time, energy, food, resources, insights, information, whatever. It's usually thought of as something that exists between two people, but that's just because it's easier to see and feel in the space between them. Each person is sharing a lot with the other.
Let me say that I don't see any conflict between science and religion. I go to church as many other scientists do. I share with most religious people a sense of mystery and wonder at the universe and I want to participate in religious ritual and practices because they're something that all humans can share.
What I find the most interesting about games is the feeling of accomplishment. I think this is an emotion that cinema can't do and books can't do. You feel like you've personally accomplished something. You feel you get better at something.
It's all about communication and a dialogue between individuals - get rid of the labels, get rid of the shame, get rid of the stigmas and just be your most authentic self.
We see them [animals] as the Ice Age is ending and we know that actually in the long run, they're not going to make it. And there's something beautiful about that, beautifully sad. The way the characters are woven together in the film adds to the emotion because they need each other. The message is that it doesn't matter what species you are, you can still love each other and that is a fantastic message.
If he wrote it, he could get rid of it. He had gotten rid of many things by writing them.
Scandal is great entertainment because it allows people to feel contempt, a moral emotion that gives feelings of moral superiority while asking nothing in return. With contempt you don't need to right the wrong (as with anger) or flee the scene (as with fear or disgust). And the best of all, contempt is made to share. Stories about the moral failings of others are among the most common kinds of gossip, they are a stable of talk radio, and they offer a ready way for people to show that they share a common moral orientation.
Whenever we're all getting ready for a playoff game, you know how serious those games are, and you try to motivate your guys. There's a lot of emotion that goes into those games, and when I play, it's all about winning, and it's all about doing whatever it takes to fire guys up and to get that emotion running.
There is a growing subculture of barefoot runners, people who got rid of their shoes. And what they have found uniformly is you get rid of the shoes, you get rid of the stress, you get rid of the injuries and the ailments.
I love to win. I'm very competitive in most games, but I think also the beauty of the game. There was something about it, the pieces, the shapes, something about them coordinating together and trying to get the other guy.
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