A Quote by Jenova Chen

I was not grown up in the U.S., nor in Japan. In order to create a video game that people around the globe can enjoy and relate to, I can't draw things deeply rooted in the local culture that I'm not familiar with. That's why we are not doing games about football or samurai.
The video game culture was an important thing to keep alive in the film because we're in a new era right now. The idea that kids can play video games like Grand Theft Auto or any video game is amazing. The video games are one step before a whole other virtual universe.
In Japan there is a lot of manga, but around manga there are video games, manga on cellphones, manga in card games... so people not only enjoy manga but also the products around it.
You couple that with how I looked when I was younger, and growing up... The voice is not quite breaking. It's awful. No, I don't enjoy that at all. But that's one of the things people love and find so endearing about the Harry Potter series, and why they've lasted so long. Because people have grown up with us, and they care about the characters. They're not just some characters in the film, they're people you can relate to, and you care about, and you grew up with, and when they die in this film, people feel it!
Video games are a special kind of play, but at root, they're about the same things as other games: embracing particular rules and restrictions in order to develop skills and experience rewards. When a game is well-designed, it's the balance between these factors that engages people on a fundamental level.
We've conflated football games with patriotic zeal. I don't think attending a football game is any more patriotic than walking down the street to my local library. It's just another activity we all enjoy.
I don't play video games. My husband does. He plays sometimes the football, and every once in a while when he gets bored, he'll do a little boxing in there. He gets into the football. You can trade players, and he keeps up with the whole aspect of the game, not just the game. He's a fanatic.
Selling five million units in less than 14 months means DS is the fastest among any game machines ever launched in Japan to hit that level. To achieve this rapid growth, we were required not only to go after frequent game players, but to reel back people who had left games and to make video games enjoyable for those who had not played games at all.
TV was the boogey man when I was growing up. Video games are the boogey man now. The novel was once a boogey man. Books about lowborn people doing lowborn things were once considered a real assault on people's morals. Maybe some day video games will be looked on as a good thing, but personally I don't see it.
Every age has its storytelling form, and video gaming is a huge part of our culture. You can ignore or embrace video games and imbue them with the best artistic quality. People are enthralled with video games in the same way as other people love the cinema or theatre.
My real experience with video games was watching other people play. That's why a lot of my work isn't really about playing. It's about watching video games.
Those who know the marvels of chess and wonder why this game of all games does not enjoy greater popularity may also ask why Pepsi-Cola is consumed by more people than Chateau Lafite, or the Beatles are more familiar than Beethoven.
The idea of the archetypal nerd is totally blurred these days. So many people of this current generation have grown up with technology and video games. It's just a part of the world now, a part of our shared culture.
I really enjoy what I'm doing, I really enjoy my weekends watching football. I watch the kids play football and the Saturday before last I was at four games. Then I ended up watching La Liga on telly. On the Sunday I'm the same and I really enjoy it.
I am not a fan of video games, I had to learn a lot about them. I would love to play video games, but I don't want to go around shooting people, and ripping off their heads, and it's just gross.
I actually enjoy Instagram. I enjoy seeing what people who I have some connection to are doing around the globe.
When I started, people would come to interview me, and just knowing that I worked in videogames - it was like people wanted to stone me, it was that bad. People thought of video games as kind of a bad thing in society. Now, people that come to interview me, they have grown up with video games, and they know what they are; they've experienced it.
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