Yes, for my undergrad I majored in Criminal Justice and minored in Political Science and English.
What is the central core of the subject [computer science]? What is it that distinguishes it from the separate subjects with which it is related? What is the linking thread which gathers these disparate branches into a single discipline. My answer to these questions is simple -it is the art of programming a computer. It is the art of designing efficient and elegant methods of getting a computer to solve problems, theoretical or practical, small or large, simple or complex. It is the art of translating this design into an effective and accurate computer program.
I studied computer science and graphic design, yeah, so music was self-taught and a backburner thing, an obsessive hobby.
It's funny, because I'm so associated with digital art and computer art, and yet I spend so little time in front of the computer.
I took Pascal, and I was terrible. And then, when I went to NYU, I minored in computer science. I just couldn't code. I just didn't have the patience for it.
In the '70s and '80s there was an attempt in K-12 to teach science through art or art through science. The challenge today is how do you build the ethos of art and design into the academy of science.
What I thought would be fun would be Squirrel Girl being this computer science student, working in STEM, because you don't see a lot of characters there, never mind female characters. Also, I studied computer science, so it's not too hard to write.
I was an undergrad math major and a grad student in computer science. I'm hugely introverted, not atypical of math majors.
I think digital media is a valid tool, one that has it's own strengths and weaknesses. So often I see people dismissing digital art as somehow cheating or not as valid or important as traditional art, but the computer is just another tool.
I studied digital arts and graphic design, and then, at the same time I was studying, I was still doing auditions.
What’s next for technology and design? A lot less thinking about technology for technology’s sake, and a lot more thinking about design. Art humanizes technology and makes it understandable. Design is needed to make sense of information overload. It is why art and design will rise in importance during this century as we try to make sense of all the possibilities that digital technology now affords.
While I was at community college, I studied industrial design because I thought maybe I'd be an automotive designer - I grew up in Detroit - and I also studied, geology because I was interested in science, a little bit.
Design is the method of putting form and content together. Design, just as art, has multiple definitions; there is no single definition. Design can be art. Design can be aesthetics. Design is so simple, that's why it is so complicated.
My undergrad degree was in graphic design, and I don't work in that anymore, but I obviously do a lot of design and editing and Photoshopping, and the Adobe Creative Cloud is essential!
My background, I really am a computer hacker. I've studied computer science, I work in computer security. I'm not an actively a hacker, I'm an executive but I understand the mindset of changing a system to get the outcome that you want. It turns out to make the coffee, the problem is actually how the beans get turn into green coffee. That's where most of the problems happen.
Every disruptive innovation is powered by a simplifying technology, and then the technology has to get embedded in a different kind of a business model. The first two decades of digital computing were characterized by the huge mainframe computers that filled a whole room, and they had to be operated by PhD Computer Scientists. It took the engineers at IBM about four years to design these mainframe computers because there were no rules. It was an intuitive art and just by trial and error and experimentation they would evolve to a computer that worked.