A Quote by Jenova Chen

I feel, as a game maker, we are responsible to make content that stretch the ruling structure and emotions so that everyone can enjoy. — © Jenova Chen
I feel, as a game maker, we are responsible to make content that stretch the ruling structure and emotions so that everyone can enjoy.
People define gay cinema solely by content: if there are gay characters in it, it’s a gay film... Heterosexuality to me is a structure as much as it is a content. It is an imposed structure that goes along with the patriarchal, dominant structure that constrains and defines society. If homosexuality is the opposite or the counter-sexual activity to that, then what kind of a structure would it be?
I always try to enjoy the game. It is easy to say but it's true. Every game is different, sometimes you feel better inside you but you have to enjoy your game.
I'm interested in the structure of art and how it works. And the content is also interesting, but I don't want to keep the same structure and just plug in new content every week.
There is only one way to salvation, and that is to make yourself responsible for all men's sins. As soon as you make yourself responsible in all sincerity for everything and for everyone, you will see at once that this is really so, and that you are in fact to blame for everyone and for all things.
I simply make this point, that the monarchy in so far, as it is identified with what is, in my opinion, an obsolete class structure, is making a mistake, and the task of those who are responsible for the conduct of the monarchical institution is to detach it from that class structure.
What's interesting to me is that in terms of people who I feel are getting what my game is about - and here I'm not even talking about what the elements of the story mean, like, whatever symbolism and metaphors and things are in there. But even the structure of the game, like, there's a fundamental structure and reasons in the way things are laid out, and parts of the game that are meant to draw people's attention to certain things, regardless of what's contained in that structure. And what's interesting to me is that some people get that, and some people don't.
I get a kick out of the fact that people will pick on the writers in California for being responsible for the content. The people seriously responsible for the content are the people who buy it.
As an organization, I think you owe it to the vast majority of people who go to the game and want to watch the game and enjoy the game and feel good about bringing their kids or their wife or their grandma to the game.
Content films necessary don't go by the content, they go by the emotions. Content films are about content whether you want to portray the content or sell it through humour, through seriousness, is a choice of the filmmaker.
As a writer, I'm always mindful that not everyone is going to feel the same way I do about something, so my emotions are just my emotions.
As a writer I'm always mindful that not everyone is going to feel the same way I do about something, so my emotions are just my emotions.
With singing, the name of the game is to make yourself believable. When somebody hears you sing a song, and they say, 'Oh, that must have happened to him,' that's when you know you're transmitting. It's like being a good actor. You make people feel things, emotions and what not.
I asked the players: 'Do you want to enjoy the game? Or do you want to enjoy after the game?' The players told me they wanted to enjoy after the game so I said: 'OK, then we will enjoy after the game'.
The minority, the ruling class at present, has the schools and press, usually the Church as well, under its thumb. This enables it to organize and sway the emotions of the masses, and make its tool of them.
Who made God? Doesn't matter. We are not responsible to a hypothetical maker of God but to our maker - God.
I enjoy being on my own. I feel like I have more room to stretch. I have to go with the flow.
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