A Quote by Jensen Huang

One of the things I'm excited about is the observation that gamers are creators and creators are gamers too. We used to think of creators as workstation customers and think of gamers as consumers.
Our core market has been historically gamers and digital content creators such as car designers and movie makers.
Xbox has been created by gamers for gamers.
'Smash Bros.' features a slew of modes as well, but we didn't create them all under the idea that we want gamers to try every single one of them. I think it's just fine if gamers enjoy the aspects of the game they like. It's kind of a buffet-style approach.
Whenever you get game adaptations, it strikes me that it's always the gamers who get mugged because they try and make it for everyone else first and the actual gamers last.
We are the creators, not only of our own destiny, but ultimately we are the creators of universal destiny. We are the creators of the universe.
We have so many fantastic creators - female creators as well as male creators that have their own followings, their own fans, and their own books that are successful.
Take the hardcore gamers. The characters are way more real in the world of hardcore gamers who have played the game for hundreds of hours. They have the movie in their heads, they've built it on their own. These guys are always very disappointed in the movies.
I would like to reach non-gamers. It's always great when guys come up to me who are gamers and represent my usual audience, but they'll say, 'You know, Psychonauts is the only game I can actually get my girlfriend to play with me.'
Gamers always believe that an epic win is possible and that it's always worth trying, and trying now. Gamers don't sit around.
What I'm really excited about is that continued challenge to create things that gamers of all experiences can play.
Creators of content on the Internet are very commonly creators of community. Often times, this community is the most interesting and the most valuable part of making stuff, and many creators require that relationship to inspire them to make stuff.
If the search engines don't respect the creators, there won't be anything to search in the future because creators have to make a living too.
Creators are what bring the eyeballs to platforms, and vice versa. Sort of a chicken-and-egg thing, because you can't have creators and no platform.
When I started to mention to people who know about such things, 'I'm doing this game, 'Portal 2', they got very excited, suddenly. More excited than anything I've ever done before, weirdly. Gamers are incredibly enthusiastic about the stuff they love.
The difference between famous creators and struggling artists is that the creators know that improving the lives of others deserves the highest reward.
I think that nationality has no relation to that which gives rise to manga. Even among the Japanese, manga creators are making their creations everyday reflecting their own individuality, with none being the same. What is important isn't the differences between the creators but their love for manga.
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