A Quote by Jerry Saltz

I'm not for or against video - or any medium or style, for that matter. — © Jerry Saltz
I'm not for or against video - or any medium or style, for that matter.
I feel a particular sense of responsibility when you're taking something from the magazine directly and putting it in video. You can't be too flat. You need to have personality. You can't just scream out to the viewer. You need to have a fresh take on something or have a new look or have an interesting style, or be so raw that it resonates and is authentic. I think authentic is a good word. It's overused, I know, but I think it comes across in the video medium. If you can make a video authentic, it comes across.
I used to think about video games, "This is clearly an amazing, new narrative medium, and it's going to be mind-blowing when people get to grips with what's possible within this medium." It took us a century to get really good at film. Video games are at a much earlier stage.
Any established media, such as literature, music, or film, offers a wide variety of experiences touching emotions from the very primal to the deeply complex. No matter who the audience are or what kind of mood they are in, there will always be something right for them. Video games, as a fast-growing new medium, is on its way to catching up.
As an actor, you've to be honest while giving any shot, the camera is same in any medium, the sound system, too. So, it doesn't matter.
All my stories are webs of style and none seems at first blush to contain much kinetic matter. For me style is matter.
Despite the great advantages of digital video and the great ease of using the medium, still those who use it have first to understand the sensitivities of how to best use the medium.
I didn't give any instruction to the video, because it was a new medium. I didn't know what to tell him; it was so young. I did the piece and immediately after the piece, I wanted to see the material.
I've changed my style constantly, so I'm not sure I have one defined style, except perhaps style of subject matter.
I've changed my style constantly, so I'm not sure I have one defined style, except perhaps style of subject matter. But you learn as you go, I suppose.
Certain media attracts more pulpy or low-brow things, especially when they're young. Finding the best story, in any particular medium, is going to be as good, in any other medium.
The video game culture was an important thing to keep alive in the film because we're in a new era right now. The idea that kids can play video games like Grand Theft Auto or any video game is amazing. The video games are one step before a whole other virtual universe.
Recently I danced in a video spoof of the song 'Gangnam Style,' and it was quickly banned across multiple Chinese online video platforms. But the story still traveled all over the world, carried in hundreds of international media reports.
Photography is the easiest medium with which to be merely competent. Almost anybody can be competent. It's the hardest medium in which to have some sort of personal vision and to have a signature style.
For me, I wanted to be an actor without being bothered about the medium. So when the opportunity came my way, it did not really matter on which medium I am working.
Writing was not my medium. I preferred to do video.
Film is a temporal medium as much as it is a visual medium: you're playing with time, and you don't have that ability where someone can pause at home. That's such a fundamental part of what makes filmmaking exciting to me. I don't really have as much interest in any other medium. I just like the control.
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