A Quote by Jesse Williams

As an actor, you want to be able to move your character forward into new ground, but also it's really interesting to go backwards and unpeel those layers and the interesting elements of what your character is and what informs the decisions that you make so that you can have as much meat to work with.
As an actor, you don't want to know the beginning and end to your character's arc. It makes it more fun. You're not playing the end. You're playing it realistically. You don't know where this character is going to go and what's going to happen to him, which just makes it more interesting for the viewers to watch. They're going on the journey with you, as the actor and the character.
It's kind of amazing; I don't know anything. It's an interesting way to work where you're living in the moment and making decisions for your character in the moment. You have to go with your gut on everything - try not to over-think things. That tends to make me doubt what I did, but then that's always the case. I'm a worrier. I have to accept that and just be a worrier.
I don't think I want to play title roles. I don't want to be the face on the poster. I don't want that pressure of having the success riding on my shoulders. I just want to play the most interesting parts. I actually think it's incredibly rare to get an interesting female character that is the lead in a film. Usually the character parts are so much more interesting to play.
You're always choosing the start point and the end point. And almost by definition, the most interesting period is where something happens, as a result of which something is different at the end. And so to me, the idea that you know everything about a character at the beginning is sort of ridiculous. Something has to be revealed. I like it when the deeper you go with the character, the more you see the layers start to peel away. It's more challenging to me, but it's also just interesting. Those are the things I like to watch. I like to watch the evolutions of something.
You need interesting content that entertains or informs - preferably both. You want people to look forward to your posts and come back for more. People want to follow you. They want to hear your words and see your vision.
When I was in college, I did sort of want to be a journalist. Being an actor, you kind of have the same interest. You go into a story, and you tell it from your point of view for people who aren't there. That's what an actor does with a character. But the real life is more more interesting.
What's nice about writing and making films is that being able to see a film from the outside - from the inception through production and then completion - just informs what you're doing when you're an actor. And when you're an actor, it informs the decisions you make when you're making a film. It's using two different sides of your personality.
The interesting thing about my character Sylar is that my strengths as an actor seemed to go completely against the shape of a character in the shadow.
The deeper you go with the character, the more you see the layers start to peel away. It's more challenging to me, but it's also just interesting. Those are the things I like to watch. I like to watch the evolutions of something.
Dubbing can change the 'sur' of the character. Doing it for another actor and to make it believable is tricky but interesting because you do not know the graph of the character.
As an actor, you don't want to know the beginning and end to your character's arc. It makes it more fun. You're not playing the end. You're playing it realistically. You don't know where this character is going to go and what's going to happen to him, which just makes it more interesting for the viewers to watch.
What really dissatisfies in American civilisation is the want of the interesting, a want due chiefly to the want of those two great elements of the interesting, which are elevation and beauty.
The more limitations you put on a character, often times the better a character you'll make them, the more interesting the story becomes because the character can't simply wave a hand and make something happen. They have to work within the framework.
The more limitations you put on a character often times the better a character you'll make them, the more interesting the story becomes because the character can't simply wave a hand and make something happen. They have to work within the framework.
I wouldn't want to play a character that knew everything and knew where to go. It is much more interesting playing a character that is vulnerable trying to be strong. It makes for better TV.
The script is really always the main attraction, and then there's whether there is an interesting character and great people around you. Those are the key elements that I look for.
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