A Quote by Jessica Livingston

My skills weren't that I knew how to design a floppy disk, I knew how to design a printer interface, I knew how to design a modem interface; it was that, when the time came and I had to get one done, I would design my own, fresh, without knowing how other people do it. That was another thing that made me very good. All the best things that I did at Apple came from (a) not having money, and (b) not having done it before, ever. Every single thing that we came out with that was really great, I'd never once done that thing in my life.
I think taking design out of the studio and really having a relationship with the people that you're making it for really convinced me of how powerful a thing design is. It's not just an aesthetic decoration.
Once the product's task is known, design the interface first; then implement to the interface design.
This is very much my philosophy as a fashion designer. I have never believed in design for design's sake. For me, the most important thing is that people actually wear my clothes. I do not design for the catwalk or for magazine shoots - I design for customers.
Good design is innovative 2. Good design makes a product useful 3. Good design is aesthetic 4. Good design makes a product understandable 5. Good design is unobtrusive 6. Good design is honest 7. Good design is long-lasting 8. Good design is thorough, down to the last detail 9. Good design is environmentally friendly 10. Good design is as little design as possible
I knew how good love could be -- I knew it was the best thing I'd ever done in my life -- and yet here I was alone. I was taking chances with my life. I kept telling everybody that I was all right, but I wasn't.
I was a class clown, of the classic term for it. I would get the work done easily, and then I would try to deprive other people of their educations. I developed skills for mimicry, and I was a good showoff. I knew how to get attention, and I knew how to do it in a positive funny way.
A design is intuitive when people just know what to do and they don’t have to go through any training to get there When a design is not intuitive, our attention moves away from what we’re trying to accomplish to how we can get the interface to accomplish what we want.
I get so sick and tired of hearing people gripe about what their parents did to them. You know what your parents did to you? The best thing they could do. The best thing they knew how, the only thing in many cases that they knew how. Nobody has set out maliciously to hurt their child, unless they were psychotic.
I like to question the minutia, to get to the essence of things. The minutia of life is all about design. It's about the design of how you talk to another human being; it's the design of speech; it's the design of everything we do. We need to be better at listening, and we need to aim more directly at understanding and being understood.
The thing that's important is not something called design; it's how you live, its life itself. Design really comes from that. You cannot separate what you do from your life.
We don't have a good language to talk about this kind of thing. In most people's vocabularies, design means veneer... But to me, nothing could be further from the meaning of design. Design is the fundamental soul of a man-made creation.
Museums are important. Design and art schools are important because they show how it should be done at the highest level of quality. Once people are exposed to quality, they recognize it right away and they appreciate it. People's tastes are changed by exposure to quality. Unless they can see it they can't want it. That's the brilliance of Apple - they provide quality in design.
I'm not sure when exactly I knew I was funny, but I always knew I was different. I never had an 'edit' button and would say whatever came into my head. Most of the time, what came out of my mouth was the very thing everyone else was thinking - but too polite or afraid to verbalize.
One of the best things I ever did was to train in a practical skill. I love computers and they've become such a part of life, especially to the world of design. But it's important to understand that they are a tool, as much as a hammer or a saw is a tool. Computers don't help you design. There needs to be more emphasis on training young designers in how to build things. A good writer needs a good vocabulary. A good designer needs to understand his materials and processes. You can't, as a successful designer, pretend to get any respect if you don't know how things are made.
I knew a lot about product design before coming to Apple, but I didn't understand a lot about consumer experience design, which is really Apple's forte.
I knew how to upset the people, and I did it in such a way that it was believable. That's how I made a living at it for 20 years. I don't regret a thing I done or said in wrestling. Nothing.
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