A Quote by Jill Ellis

The players come out and want to be as fresh as they can, press, keep a team in their end, create chances, create set pieces, and really try and get the upper hand early. — © Jill Ellis
The players come out and want to be as fresh as they can, press, keep a team in their end, create chances, create set pieces, and really try and get the upper hand early.
I want to go and get more goals, create my chances for the team, and do my best for Tottenham Hotspur.
I create music; I create painting; I create whatever I want to create. I create, what you say, clothes. I create, I don't know, dance move. I create anything.
What got me really excited about Tylko is the fact that it bridges the gap between tradition and technology. It expands the designer's ability to create a language, to create ideas, to create a set of proportions, a set of details, and to apply those across a really wide range of applications.
I need time, but as soon as possible, we are going to try to create team spirit. That is the most important thing. After that, you can create tactics, but we have to create something special with ourselves.
We are able to create incredible set-pieces here in the US that TV shows often don't have the resources to create in the UK.
When we make films - even 2D films - you're always trying to create this illusion of 3D, anyway. You're trying to create a believable world with characters walking, in and out of the perspective, to create the illusion that there's a world. The desire and drive to create this illusion of three-dimensional space is something that is true about every kind of film because you want the audience to really be experiencing it, first hand. It's a natural extension of the storytelling and the process of filmmaking.
Players who create advantages for their team at one end or the other are rare.
It's like, what if you get a set of tires that aren't balanced right or a driveshaft that's vibrating. That could create a problem. You try to think of every possible scenario of what can make you uncomfortable and try to come up with a solution for it.
Creators start at the end. First they have an idea of what they want to create. Sometimes this is idea is general, and sometimes it is specific. Before you can create what you want you want to create, you must know what you are after, what you want to bring into being.
To this day I am not convinced of having brought together with me in Germany the technically best players that could have been. But I was firmly convinced I called the ones that could create a team, and they could play with one another to the best of their possibility. In this day and age you win if you become a team. It doesn't necessarily mean that you've got to have the best football players in the country. It's possible that the best, all together, don't become a team. It's like a mosaic, you have to put all the pieces together.
When I'm directing films, I mostly try to create an environment on set that mimics what's in my mind as to the tone and feel of things. I try to create a place where you feel that anything's possible.
There is a lot of crap spoken about footballers being nomads but when you get to a club and you create a spirit, there is no doubt players want to do well for their team-mates and club.
You look at someone like Neil Wagner - he's got a big heart, a big engine, and keeps running. And that's what you want, you want guys who, time and time again, want to be putting themselves in that position, to keep wanting to create chances and keep trying to change the game.
I try to create as many circumstances outside of set that help me fall into character when I get onto set.
Nature is so huge. I mean, you can't even look one way! Everything is huge. That was my natural instinct, to create huge art, to create huge pieces. And to me, I still could create bigger works. The opportunity doesn't come along to do anything any bigger. So I've worked as big as I've had the opportunity to work, basically.
And ever since then [I] have set up businesses basically out of frustration. I mean, I set up Virgin Atlantic with one second-hand 747 because I hated the experience of flying on other people's airlines. And I thought, you know, I could try to create the kind of airline that I'd like to fly on. And people liked it.
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