A Quote by Jim McKelvey

When my son was born, I decided I wasn't really into working 12 hours a day. That slowed me down a little bit. — © Jim McKelvey
When my son was born, I decided I wasn't really into working 12 hours a day. That slowed me down a little bit.
Even if I am working 12 hours a day, I want to be working, not sitting in my room for eight hours waiting for my shot.
The game's just slowed down for me a little bit and I'm able to read the defenses and see how they're playing me.
My father had slowed down playing a little... I was 'round 10 or 12 years old. Every time he put his guitar down, I pick it up.
Most of the time is with the family. Most of the time, is all the time. When we work it's a very intensive chunk of time. We work for 12 hours a day, 14 hours a day is common. And we'll do that for a few months and then we get to relax a little bit.
You didn't realize what was passing you by until you slowed down a little bit to get a better look.
I used to work in kitchens, doing 12 or more hours a day of physical labor, so today, eight to 12 hours of cooking, chatting or filming feels like a vacation. When I have a scheduled 'day off,' I spend several hours writing, then I clean until I crash from fatigue. I don't relax well.
I went to work at 11 years old. I became governor. It's not a big deal. Work doesn't hurt anybody. I'm all for not allowing a 12-year-old to work 40 hours. But a 12-year-old working eight to 10 hours a week or a 14-year-old working 12 to 15 hours a week is not bad.
When I was 15, I decided to take up the sport seriously, so I went down to the Y.M.C.A. My first day there, this little Italian guy beat my brains out. I decided to quit. Then I realized I really wanted to be a fighter. I worked at it, went back, and that little Italian guy didn't beat me up no more.
For every game we play, I might have spent 12 hours working on the video alone. In an hour, the players have to understand everything you have seen in 12 hours.
I sleep 12 hours and then work 24 hours. I've worked those irregular hours for the past three years. It's better to stay up day and night to come up with ideas. I usually get inspiration for game designing by working this schedule.
I think if I had just slowed down a little bit it could have a little easier. I multiplied how difficult it needed to be instead of just saying, fair enough. You don't have to make it hard.
If you have nothing to hide, if you're actually working for eight hours, or 10 or 12 hours, however long people decide to work, it's OK to have windows around conference rooms, it's OK to have cubicles. Because you're actually working. If you're not working, doing social media and spending half the day for personal stuff, then an environment like this will actually bother you.
I like to work half a day. I don't care if it is the first 12 hours or the second 12 hours.
I was a little bit of a slob who was sort of surrounded by dirty laundry. I can trace the exact moment that I became a tidy human being, and that moment was the day my son Sam was born.
If you take 12 waters from the coconut - not the ones you buy in the store, although that's good - but the fresh coconuts, the little brown ones with the three eyes, if you take 12 of those within 24 hours, your blood will go back to the way it was when you were born.
If you're doing an hour-long show, you're working movie hours, doing a 12-15-hour day. We work three or four hours a day, and get every third or fourth week off to give the writers time to write. It's the cushiest job in Hollywood.
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