A Quote by John Carmack

It is true that the gameplay for 'Orcs&Elves' was designed around the limitations of mobile phones, and that if we were starting completely from scratch for the DS, we would probably do things a bit differently, but the bottom line is that when we sit a random DS player down with the game, they have a lot of fun.
Nintendo DS is not standing still. As a tenth serious competitor decides to make a run at Game Boy, DS raises the bar on portable gaming, before they even get started.
In the case of the Nintendo 3DS, it's supposed to be the successor to Nintendo DS. As soon as the development of the original Nintendo DS was over, we started working on the successor to it.
I love mobile gaming. I love being able to take everything with me. If I start a game on my Wii U, say, I want to be able to pick it up on my DS and take it with me when I'm traveling.
The institutions are working better now, the banks are much more functional. At this time, 1997, there were no mobile phones! It's a whole different thing now with mobile phones: technology has created a form of regulation, because people can actually talk to each other a lot more.
Games have fascinated me my whole life, starting with 'PacMan' on my uncle's PC. I moved up to classic Super Nintendo and then on to N64, and then XBox, DS and 'WoW.'
That was probably one of the things that if I look back at my career and say what is something I would try and do a little bit differently, I’d try and be a little bit more loose playing the game. Have a little more fun doing it.
If people would turn their TVs off for half the time, study science and practice an instrument, they'd be virtuosos and have Ph.Ds!
Selling five million units in less than 14 months means DS is the fastest among any game machines ever launched in Japan to hit that level. To achieve this rapid growth, we were required not only to go after frequent game players, but to reel back people who had left games and to make video games enjoyable for those who had not played games at all.
With the DS and Wii, following the titles that were released at launch, the momentum dropped when there was a gap in software releases. We're making plans so that this type of thing won't happen.
I have my DS with me all the time on the road.
There's a large percentage of mobile phones that now have a camera that's with you a lot of the time, and there's a lot of interest around those cameras as a data collection mechanism.
If I were starting now I would do things very differently. I didn't know anything. In Silicon Valley, you get this feeling that you have to be out here. But it's not the only place to be. If I were starting now, I would have stayed in Boston. [Silicon Valley] is a little short-term focused and that bothers me.
Innovation is everyones responsibility, not just R&Ds.
The bottom line is about the technique. The little things. Fine-tuning what we have to do. No matter who is out there, maybe theyre not going to be as good, quote-unquote, as the starters may be, but the bottom line for us is to make sure were doing the right things.
We need an honest bottom line. Today that bottom line is vastly subsidized. If anyone of us were paying the full cost of oil our bottom lines would be very different. If you internalize the cost of oil, look at the cost of the war in the Middle East or the cost of global warming for future generations, if you internalize those external costs and what you pay, that bottom line would look very different, what ever business you are in.
I'd have to say, for me, as a child, my favorite memories were always centered around Christmas time. It always seemed like no matter how much money my parents had or didn't have, we got completely spoiled rotten. There were always presents under the tree, and we always did special things, like hide elves around the house.
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